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authorBrecht Van Lommel <brecht@blender.org>2020-05-20 01:59:41 +0300
committerBrecht Van Lommel <brecht@blender.org>2020-05-20 02:03:05 +0300
commit183ba284f213903f2208349fe1dd57c07c327ad9 (patch)
tree28690e868340794bd18b5a40d56ca24d7f304cfd /source/blender/blenlib/BLI_threads.h
parent120e9924c177c7a8fde06b9c5eca98e4e2a19180 (diff)
Cleanup: make guarded memory allocation always thread safe
Previously this would be enabled when threads were used, but threads are now basically always in use so there is no point. Further, this is only needed for guarded allocation with --debug-memory which is not performance critical.
Diffstat (limited to 'source/blender/blenlib/BLI_threads.h')
-rw-r--r--source/blender/blenlib/BLI_threads.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/blenlib/BLI_threads.h b/source/blender/blenlib/BLI_threads.h
index c199417017b..03fe27c10ed 100644
--- a/source/blender/blenlib/BLI_threads.h
+++ b/source/blender/blenlib/BLI_threads.h
@@ -58,9 +58,6 @@ void BLI_threadpool_clear(struct ListBase *threadbase);
void BLI_threadpool_end(struct ListBase *threadbase);
int BLI_thread_is_main(void);
-void BLI_threaded_malloc_begin(void);
-void BLI_threaded_malloc_end(void);
-
/* System Information */
int BLI_system_thread_count(void); /* gets the number of threads the system can make use of */