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authorCampbell Barton <ideasman42@gmail.com>2012-04-16 10:48:57 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-04-16 10:48:57 +0400
commit0635f8101c98d74da729d464472a4d9efa09337f (patch)
tree2588585adbcd09b0e14497d12a8403488bfe2efb /source/blender/blenlib/BLI_threads.h
parentfb1e60762f3a4c32b3ae57824f5bcbb984b33cbc (diff)
make scanfill threadsafe (wasnt threadsafe before BMesh merge but before the merge it didn't need to be) - now rendering uses its better if its threadsafe.
Diffstat (limited to 'source/blender/blenlib/BLI_threads.h')
-rw-r--r--source/blender/blenlib/BLI_threads.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/blenlib/BLI_threads.h b/source/blender/blenlib/BLI_threads.h
index 03bf375a894..8e75a2db629 100644
--- a/source/blender/blenlib/BLI_threads.h
+++ b/source/blender/blenlib/BLI_threads.h
@@ -76,7 +76,6 @@ int BLI_system_thread_count(void); /* gets the number of threads the system can
#define LOCK_OPENGL 5
#define LOCK_NODES 6
#define LOCK_MOVIECLIP 7
-#define LOCK_SCANFILL 8
void BLI_lock_thread(int type);
void BLI_unlock_thread(int type);