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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-09-21 00:39:13 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-09-21 00:41:54 +0300
commitbf14e323e67f5cc7721a088bc8ea5fe00f2f7296 (patch)
tree8ac5192c68144ebd1a6964d371e8d5c6e649f810 /source/blender/blenlib/BLI_vector.h
parentac15bf16462b79265eac70091f40d0ca0cde77b0 (diff)
Fix build error in debug build on macOS
NDEBUG is the standard define, not DEBUG.
Diffstat (limited to 'source/blender/blenlib/BLI_vector.h')
-rw-r--r--source/blender/blenlib/BLI_vector.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenlib/BLI_vector.h b/source/blender/blenlib/BLI_vector.h
index 7a001c653d2..46c46a1440f 100644
--- a/source/blender/blenlib/BLI_vector.h
+++ b/source/blender/blenlib/BLI_vector.h
@@ -50,7 +50,7 @@ template<typename T, uint N = 4, typename Allocator = GuardedAllocator> class Ve
Allocator m_allocator;
char m_small_buffer[sizeof(T) * N];
-#ifdef DEBUG
+#ifndef NDEBUG
/* Storing size in debug builds, because it makes debugging much easier sometimes. */
uint m_debug_size;
# define UPDATE_VECTOR_SIZE(ptr) (ptr)->m_debug_size = (uint)((ptr)->m_end - (ptr)->m_begin)