diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-06-13 05:50:07 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-06-13 05:50:07 +0300 |
commit | dea2c3f256435f6384c1b42e9073a014489011b0 (patch) | |
tree | 4b5e5a61d559fee9d454b2140a8fa6f2864a6353 /source/blender/blenlib/BLI_vector.hh | |
parent | 098008f42d8127d9b60717c7059d3c55a3bfada7 (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/blenlib/BLI_vector.hh')
-rw-r--r-- | source/blender/blenlib/BLI_vector.hh | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenlib/BLI_vector.hh b/source/blender/blenlib/BLI_vector.hh index b2b2da0a4b0..f61a3d4282b 100644 --- a/source/blender/blenlib/BLI_vector.hh +++ b/source/blender/blenlib/BLI_vector.hh @@ -68,7 +68,7 @@ template< * not initialized when it is not needed. * * When T is large, the small buffer optimization is disabled by default to avoid large - * unexpected allocations on the stack. It can still be enabled explicitely though. + * unexpected allocations on the stack. It can still be enabled explicitly though. */ uint InlineBufferCapacity = (sizeof(T) < 100) ? 4 : 0, /** @@ -79,7 +79,7 @@ template< class Vector { private: /** - * Use pointers instead of storing the size explicitely. This reduces the number of instructions + * Use pointers instead of storing the size explicitly. This reduces the number of instructions * in `append`. * * The pointers might point to the memory in the inline buffer. @@ -95,7 +95,7 @@ class Vector { AlignedBuffer<(uint)sizeof(T) * InlineBufferCapacity, (uint)alignof(T)> m_inline_buffer; /** - * Store the size of the vector explicitely in debug builds. Otherwise you'd always have to call + * Store the size of the vector explicitly in debug builds. Otherwise you'd always have to call * the `size` function or do the math to compute it from the pointers manually. This is rather * annoying. Knowing the size of a vector is often quite essential when debugging some code. */ |