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author | Campbell Barton <ideasman42@gmail.com> | 2010-10-21 11:38:09 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-10-21 11:38:09 +0400 |
commit | 0ec320783ec5867cc9c29fff9a09a4d8f1b7fbdf (patch) | |
tree | 4021d8405bf6d875f7a50ed9eccbd52df08b29a4 /source/blender/blenlib/BLI_winstuff.h | |
parent | ec6b9948ace08c3925486a009147af2fe0a6e4f0 (diff) |
fix [#24339] Auto Depth, makes viewport lag.
The problem is the opensource nvidia nouveau drivers are slow running glReadPixels(), was hanging on memcpy().
However for autodepth its not needed to update the entire 3D view depths, so added view3d_update_depths_rect() to get the depths for a smaller area.
Diffstat (limited to 'source/blender/blenlib/BLI_winstuff.h')
0 files changed, 0 insertions, 0 deletions