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authorSergey Sharybin <sergey.vfx@gmail.com>2010-11-11 23:32:28 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2010-11-11 23:32:28 +0300
commit0d488e00c8e10ab55d38bc8bc799a12a117d7402 (patch)
tree5de00bdd3b57d23c32c30c83293dea437abb38d7 /source/blender/blenlib/BLI_winstuff.h
parentb96bd0a7325bf8fbe00aa91cbac51961d2a2ef0b (diff)
System console toggling for MinGW
Define WINVER=0x0501 for MinGW due to some stuff requres this winver, but MinGW's default is 0x0400 (thanks AlexKu for point) Better to replace all #include <windows.h> with #include "BLI_winstuff.h" to avoid possibility of different functions prototypes in different modules.
Diffstat (limited to 'source/blender/blenlib/BLI_winstuff.h')
-rw-r--r--source/blender/blenlib/BLI_winstuff.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/blenlib/BLI_winstuff.h b/source/blender/blenlib/BLI_winstuff.h
index b66790f701f..e6ebd4935d9 100644
--- a/source/blender/blenlib/BLI_winstuff.h
+++ b/source/blender/blenlib/BLI_winstuff.h
@@ -36,6 +36,13 @@
#ifndef FREE_WINDOWS
#pragma warning(once: 4761 4305 4244 4018)
+#else
+#ifdef WINVER
+#undef WINVER
+#endif
+
+/* Some stuff requires WINVER 0x500, but mingw's default is 0x400 */
+#define WINVER 0x0501
#endif
#define WIN32_LEAN_AND_MEAN