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authorNathan Letwory <nathan@letworyinteractive.com>2009-02-21 01:08:02 +0300
committerNathan Letwory <nathan@letworyinteractive.com>2009-02-21 01:08:02 +0300
commit64dd45ef4371575f3090858cd3b4abbbabed3a2b (patch)
tree03a70f264ded81e54e4acc77f7e6e4b52b88ae59 /source/blender/blenlib/SConscript
parentd56fd6d4cef0230665e0acf299dce4d400a7461d (diff)
2.5 / Scons | Building on 64bit Windows
* add preliminary support for building Blender on 64bit Windows with _msvc_. The SConstruct should automatically detect if you are on a 64bit Windows and if you have that 64bit build is assumed. If you're not, 32bit build is assumed. NOTE: this is still very much wip, so your mileage may vary. Do please report on b25 taskforce ML in case of trouble. NOTE2: many of the libs are being linked in statically NOTE3: hopefully I didn't break anything for other build platforms (mingw, linux, osx). NOTE4: comes after NOTE3
Diffstat (limited to 'source/blender/blenlib/SConscript')
-rw-r--r--source/blender/blenlib/SConscript2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenlib/SConscript b/source/blender/blenlib/SConscript
index 142ffeb0a83..d0084be0d56 100644
--- a/source/blender/blenlib/SConscript
+++ b/source/blender/blenlib/SConscript
@@ -19,7 +19,7 @@ if env['OURPLATFORM'] == 'linux2':
cflags='-pthread'
incs += ' ../../../extern/binreloc/include'
-if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross'):
+if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
incs += ' ' + env['BF_PTHREADS_INC']
env.BlenderLib ( 'bf_blenlib', sources, Split(incs), Split(defs), libtype=['core'], priority = [180], compileflags =cflags )