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author | Bastien Montagne <montagne29@wanadoo.fr> | 2016-09-28 21:03:59 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2016-09-28 21:05:46 +0300 |
commit | 344a669c412a5eb5b71555a18aa85ef7a16b253f (patch) | |
tree | e8deae8bd8103040fff6ebb326abba95a3a808d9 /source/blender/blenlib/intern/BLI_array.c | |
parent | 0ec87f122721b13c747279703b963242bbc23998 (diff) |
Fix T49478: triangulate of face hangs Blender.
Another case of float imprecision leading to endless loop. INcreasing a bit 'noise threashold' seems to work OK.
Not a regression, but might be nice to have in 2.78a.
Diffstat (limited to 'source/blender/blenlib/intern/BLI_array.c')
0 files changed, 0 insertions, 0 deletions