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authorJacques Lucke <jacques@blender.org>2020-06-09 11:27:24 +0300
committerJacques Lucke <jacques@blender.org>2020-06-09 11:27:24 +0300
commit9bb7d6ed68ef1aa0e6acc3e70901cb6b79c682d2 (patch)
tree843993222b8ee5c02451207404ceb113323ede6f /source/blender/blenlib/intern/BLI_index_range.cc
parentd8678e02ecec9375bec1dcf1388c6fc8b4ce3ad2 (diff)
BLI: put C++ data structures in "blender" namespace instead of "BLI"
We plan to use the "blender" namespace in other modules as well.
Diffstat (limited to 'source/blender/blenlib/intern/BLI_index_range.cc')
-rw-r--r--source/blender/blenlib/intern/BLI_index_range.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenlib/intern/BLI_index_range.cc b/source/blender/blenlib/intern/BLI_index_range.cc
index 0fa87cf854d..31b969ec0b3 100644
--- a/source/blender/blenlib/intern/BLI_index_range.cc
+++ b/source/blender/blenlib/intern/BLI_index_range.cc
@@ -22,7 +22,7 @@
#include "BLI_index_range.hh"
#include "BLI_vector.hh"
-namespace BLI {
+namespace blender {
static Vector<Array<uint, 0, RawAllocator>, 1, RawAllocator> arrays;
static uint current_array_size = 0;
@@ -57,4 +57,4 @@ ArrayRef<uint> IndexRange::as_array_ref() const
return ArrayRef<uint>(current_array + m_start, m_size);
}
-} // namespace BLI
+} // namespace blender