diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-04-29 19:47:02 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-04-29 19:47:02 +0400 |
commit | e701f9b67010279db02ceb51f7d08078cb34170a (patch) | |
tree | 22134b33527f2d3a1b05f4265422bf5d98420bbc /source/blender/blenlib/intern/BLI_kdopbvh.c | |
parent | 038c12895f50a97607dd372cb0780c55eb38fe22 (diff) |
style cleanup: whitespace / commas
Diffstat (limited to 'source/blender/blenlib/intern/BLI_kdopbvh.c')
-rw-r--r-- | source/blender/blenlib/intern/BLI_kdopbvh.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c index 3921c01d2cf..3e1561136cc 100644 --- a/source/blender/blenlib/intern/BLI_kdopbvh.c +++ b/source/blender/blenlib/intern/BLI_kdopbvh.c @@ -129,7 +129,7 @@ static float KDOP_AXES[13][3] = /* * Generic push and pop heap */ -#define PUSH_HEAP_BODY(HEAP_TYPE,PRIORITY,heap,heap_size) \ +#define PUSH_HEAP_BODY(HEAP_TYPE, PRIORITY, heap, heap_size) \ { \ HEAP_TYPE element = heap[heap_size-1]; \ int child = heap_size-1; \ @@ -146,7 +146,7 @@ static float KDOP_AXES[13][3] = heap[child] = element; \ } -#define POP_HEAP_BODY(HEAP_TYPE, PRIORITY,heap,heap_size) \ +#define POP_HEAP_BODY(HEAP_TYPE, PRIORITY, heap, heap_size) \ { \ HEAP_TYPE element = heap[heap_size-1]; \ int parent = 0; \ @@ -215,7 +215,7 @@ static int floor_lg(int a) */ static void bvh_insertionsort(BVHNode **a, int lo, int hi, int axis) { - int i,j; + int i, j; BVHNode *t; for (i=lo; i < hi; i++) { j=i; @@ -237,7 +237,7 @@ static int bvh_partition(BVHNode **a, int lo, int hi, BVHNode * x, int axis) while (x->bv[axis] < (a[j])->bv[axis]) j--; if (!(i < j)) return i; - SWAP( BVHNode* , a[i], a[j]); + SWAP(BVHNode *, a[i], a[j]); i++; } } @@ -269,12 +269,12 @@ static void bvh_heapsort(BVHNode **a, int lo, int hi, int axis) int n = hi-lo, i; for (i=n/2; i>=1; i=i-1) { - bvh_downheap(a, i,n,lo, axis); + bvh_downheap(a, i, n, lo, axis); } for (i=n; i>1; i=i-1) { - SWAP(BVHNode*, a[lo],a[lo+i-1]); - bvh_downheap(a, 1,i-1,lo, axis); + SWAP(BVHNode*, a[lo], a[lo+i-1]); + bvh_downheap(a, 1, i-1, lo, axis); } } #endif @@ -409,7 +409,7 @@ static void create_kdop_hull(BVHTree *tree, BVHNode *node, const float *co, int // depends on the fact that the BVH's for each face is already build static void refit_kdop_hull(BVHTree *tree, BVHNode *node, int start, int end) { - float newmin,newmax; + float newmin, newmax; int i, j; float *bv = node->bv; @@ -671,7 +671,7 @@ static int implicit_needed_branches(int tree_type, int leafs) * - if all elements are different all partition will get the same subset of elements * as if the array was sorted. * - * partition P is described as the elements in the range ( nth[P] , nth[P+1] ] + * partition P is described as the elements in the range ( nth[P], nth[P+1] ] * * TODO: This can be optimized a bit by doing a specialized nth_element instead of K nth_elements */ @@ -1180,14 +1180,14 @@ typedef struct NodeDistance } NodeDistance; -#define NodeDistance_priority(a,b) ( (a).dist < (b).dist ) +#define NodeDistance_priority(a, b) ( (a).dist < (b).dist ) // TODO: use a priority queue to reduce the number of nodes looked on static void dfs_find_nearest_dfs(BVHNearestData *data, BVHNode *node) { if (node->totnode == 0) { if (data->callback) - data->callback(data->userdata , node->index, data->co, &data->nearest); + data->callback(data->userdata, node->index, data->co, &data->nearest); else { data->nearest.index = node->index; data->nearest.dist = calc_nearest_point(data->proj, node, data->nearest.co); @@ -1329,7 +1329,7 @@ int BLI_bvhtree_find_nearest(BVHTree *tree, const float co[3], BVHTreeNearest *n } if (nearest) { - memcpy( &data.nearest , nearest, sizeof(*nearest) ); + memcpy( &data.nearest, nearest, sizeof(*nearest) ); } else { data.nearest.index = -1; |