diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-01-15 15:15:58 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-01-15 15:30:31 +0300 |
commit | 4226ee0b71fec6f08897dacf3d6632526618acca (patch) | |
tree | 560c333c5a9458f3dbbb606befd52d558b35503f /source/blender/blenlib/intern/BLI_kdopbvh.c | |
parent | 30c3852ffd140b003410aae25b222dea8b76412f (diff) |
Cleanup: comment line length (blenlib)
Prevents clang-format wrapping text before comments.
Diffstat (limited to 'source/blender/blenlib/intern/BLI_kdopbvh.c')
-rw-r--r-- | source/blender/blenlib/intern/BLI_kdopbvh.c | 41 |
1 files changed, 27 insertions, 14 deletions
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c index 7959ca4c0f2..d497c7a83ab 100644 --- a/source/blender/blenlib/intern/BLI_kdopbvh.c +++ b/source/blender/blenlib/intern/BLI_kdopbvh.c @@ -279,7 +279,8 @@ static int bvh_partition(BVHNode **a, int lo, int hi, BVHNode *x, int axis) } } -static BVHNode *bvh_medianof3(BVHNode **a, int lo, int mid, int hi, int axis) /* returns Sortable */ +/* returns Sortable */ +static BVHNode *bvh_medianof3(BVHNode **a, int lo, int mid, int hi, int axis) { if ((a[mid])->bv[axis] < (a[lo])->bv[axis]) { if ((a[hi])->bv[axis] < (a[mid])->bv[axis]) @@ -544,13 +545,16 @@ static void bvhtree_verify(BVHTree *tree) * This code can be easily reduced * (basicly this is only method to calculate pow(k, n) in O(1).. and stuff like that) */ typedef struct BVHBuildHelper { - int tree_type; /* */ - int totleafs; /* */ + int tree_type; + int totleafs; - int leafs_per_child[32]; /* Min number of leafs that are archievable from a node at depth N */ - int branches_on_level[32]; /* Number of nodes at depth N (tree_type^N) */ + /** Min number of leafs that are archievable from a node at depth N */ + int leafs_per_child[32]; + /** Number of nodes at depth N (tree_type^N) */ + int branches_on_level[32]; - int remain_leafs; /* Number of leafs that are placed on the level that is not 100% filled */ + /** Number of leafs that are placed on the level that is not 100% filled */ + int remain_leafs; } BVHBuildHelper; @@ -699,17 +703,20 @@ static void non_recursive_bvh_div_nodes_task_cb( nth_positions[data->tree_type] = parent_leafs_end; for (k = 1; k < data->tree_type; k++) { const int child_index = j * data->tree_type + data->tree_offset + k; - const int child_level_index = child_index - data->first_of_next_level; /* child level index */ + /* child level index */ + const int child_level_index = child_index - data->first_of_next_level; nth_positions[k] = implicit_leafs_index(data->data, data->depth + 1, child_level_index); } split_leafs(data->leafs_array, nth_positions, data->tree_type, split_axis); /* Setup children and totnode counters - * Not really needed but currently most of BVH code relies on having an explicit children structure */ + * Not really needed but currently most of BVH code + * relies on having an explicit children structure */ for (k = 0; k < data->tree_type; k++) { const int child_index = j * data->tree_type + data->tree_offset + k; - const int child_level_index = child_index - data->first_of_next_level; /* child level index */ + /* child level index */ + const int child_level_index = child_index - data->first_of_next_level; const int child_leafs_begin = implicit_leafs_index(data->data, data->depth + 1, child_level_index); const int child_leafs_end = implicit_leafs_index(data->data, data->depth + 1, child_level_index + 1); @@ -751,7 +758,9 @@ static void non_recursive_bvh_div_nodes( int i; const int tree_type = tree->tree_type; - const int tree_offset = 2 - tree->tree_type; /* this value is 0 (on binary trees) and negative on the others */ + /* this value is 0 (on binary trees) and negative on the others */ + const int tree_offset = 2 - tree->tree_type; + const int num_branches = implicit_needed_branches(tree_type, num_leafs); BVHBuildHelper data; @@ -785,7 +794,8 @@ static void non_recursive_bvh_div_nodes( /* Loop tree levels (log N) loops */ for (i = 1, depth = 1; i <= num_branches; i = i * tree_type + tree_offset, depth++) { const int first_of_next_level = i * tree_type + tree_offset; - const int i_stop = min_ii(first_of_next_level, num_branches + 1); /* index of last branch on this level */ + /* index of last branch on this level */ + const int i_stop = min_ii(first_of_next_level, num_branches + 1); /* Loop all branches on this level */ cb_data.first_of_next_level = first_of_next_level; @@ -834,7 +844,8 @@ BVHTree *BLI_bvhtree_new(int maxsize, float epsilon, char tree_type, char axis) /* tree epsilon must be >= FLT_EPSILON * so that tangent rays can still hit a bounding volume.. - * this bug would show up when casting a ray aligned with a kdop-axis and with an edge of 2 faces */ + * this bug would show up when casting a ray aligned with a kdop-axis + * and with an edge of 2 faces */ epsilon = max_ff(FLT_EPSILON, epsilon); if (tree) { @@ -1259,7 +1270,8 @@ BVHTreeOverlap *BLI_bvhtree_overlap( /** \name BLI_bvhtree_find_nearest * \{ */ -/* Determines the nearest point of the given node BV. Returns the squared distance to that point. */ +/* Determines the nearest point of the given node BV. + * Returns the squared distance to that point. */ static float calc_nearest_point_squared(const float proj[3], BVHNode *node, float nearest[3]) { int i; @@ -1743,7 +1755,8 @@ static void dfs_range_query(RangeQueryData *data, BVHNode *node) { if (node->totnode == 0) { #if 0 /*UNUSED*/ - /* Calculate the node min-coords (if the node was a point then this is the point coordinates) */ + /* Calculate the node min-coords + * (if the node was a point then this is the point coordinates) */ float co[3]; co[0] = node->bv[0]; co[1] = node->bv[2]; |