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authorJoshua Leung <aligorith@gmail.com>2008-12-20 11:24:24 +0300
committerJoshua Leung <aligorith@gmail.com>2008-12-20 11:24:24 +0300
commit6343d4e233e96acee76d68adc060498313bb8d6c (patch)
tree0bf1d55bacfae59f87dc0818e4ed14700841e6a5 /source/blender/blenlib/intern/BLI_scanfill.h
parent3b15fd4707f99bc9a61a5c95f42f9ce18457b7c4 (diff)
2.5 - Start of porting of Animation Editors
* Added new 'Animation' submodule under Editors. This will be used to house all code + features that are used by many different Animation Editors (Action/Dopesheet and IPO) as well as other parts of Blender. * Added back some of the core code need by the Action/Dopesheet editor, which will also be used by IPO Editor. * Brought back file for keyframing management code (i.e. keyframing.c), but there's still quite a lot of missing stuff that I'll need to restore, so in the meantime, it's #if 0'd out. * Moved markers code to this new module (I'm not sure whether SVN will recognise this change, as TortoiseSVN doesn't seem to have any obvious copy/move commands)
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