diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-05-12 19:13:06 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-05-12 19:13:06 +0400 |
commit | bddc7dfc20919105e02181340d54b2faf52c95ac (patch) | |
tree | 1000cce34ce4cd97c87862fcd576d32f0711a0fa /source/blender/blenlib/intern/boxpack2d.c | |
parent | 2f2b15bbb2a30ee312d65c627d54a12445f4b987 (diff) |
style cleanup: remaining BLI files.
Diffstat (limited to 'source/blender/blenlib/intern/boxpack2d.c')
-rw-r--r-- | source/blender/blenlib/intern/boxpack2d.c | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/source/blender/blenlib/intern/boxpack2d.c b/source/blender/blenlib/intern/boxpack2d.c index f1931d35819..bf63517a4c2 100644 --- a/source/blender/blenlib/intern/boxpack2d.c +++ b/source/blender/blenlib/intern/boxpack2d.c @@ -56,7 +56,7 @@ typedef struct boxVert { #define TRF 2 #define TLF 4 #define BRF 8 -#define CORNERFLAGS (BLF|TRF|TLF|BRF) +#define CORNERFLAGS (BLF | TRF | TLF | BRF) #define BL 0 #define TR 1 @@ -93,13 +93,13 @@ typedef struct boxVert { BOXRIGHT(b1) - EPSILON <= BOXLEFT(b2) || \ BOXTOP(b1) - EPSILON <= BOXBOTTOM(b2)) -#define MIN2(x,y) ((x) < (y) ? (x) : (y)) -#define MAX2(x,y) ((x) > (y) ? (x) : (y)) +#define MIN2(x, y) ((x) < (y) ? (x) : (y)) +#define MAX2(x, y) ((x) > (y) ? (x) : (y)) #if 0 #define BOXDEBUG(b) \ printf("\tBox Debug i %i, w:%.3f h:%.3f x:%.3f y:%.3f\n", \ - b->index, b->w, b->h, b->x, b->y) + b->index, b->w, b->h, b->x, b->y) #endif /* qsort function - sort largest to smallest */ @@ -131,11 +131,11 @@ static int vertex_sort(const void *p1, const void *p2) v1 = vertarray + ((int *)p1)[0]; v2 = vertarray + ((int *)p2)[0]; - a1 = MAX2(v1->x+box_width, v1->y+box_height); - a2 = MAX2(v2->x+box_width, v2->y+box_height); + a1 = MAX2(v1->x + box_width, v1->y + box_height); + a2 = MAX2(v2->x + box_width, v2->y + box_height); /* sort largest to smallest */ - if (a1 > a2) return 1; + if (a1 > a2) return 1; else if (a1 < a2) return -1; return 0; } @@ -145,11 +145,11 @@ static int vertex_sort(const void *p1, const void *p2) * tightly into the lower left hand corner (0,0) * * boxarray - a pre allocated array of boxes. - * only the 'box->x' and 'box->y' are set, 'box->w' and 'box->h' are used, - * 'box->index' is not used at all, the only reason its there - * is that the box array is sorted by area and programs need to be able - * to have some way of writing the boxes back to the original data. - * len - the number of boxes in the array. + * only the 'box->x' and 'box->y' are set, 'box->w' and 'box->h' are used, + * 'box->index' is not used at all, the only reason its there + * is that the box array is sorted by area and programs need to be able + * to have some way of writing the boxes back to the original data. + * len - the number of boxes in the array. * tot_width and tot_height are set so you can normalize the data. * */ void BLI_box_pack_2D(BoxPack *boxarray, const int len, float *tot_width, float *tot_height) @@ -178,15 +178,15 @@ void BLI_box_pack_2D(BoxPack *boxarray, const int len, float *tot_width, float * vert->blb = vert->brb = vert->tlb = vert->isect_cache[0] = vert->isect_cache[1] = vert->isect_cache[2] = vert->isect_cache[3] = NULL; - vert->free = CORNERFLAGS &~ TRF; + vert->free = CORNERFLAGS & ~TRF; vert->trb = box; vert->index = i; i++; box->v[BL] = vert; vert++; - vert->trb= vert->brb = vert->tlb = + vert->trb = vert->brb = vert->tlb = vert->isect_cache[0] = vert->isect_cache[1] = vert->isect_cache[2] = vert->isect_cache[3] = NULL; - vert->free = CORNERFLAGS &~ BLF; + vert->free = CORNERFLAGS & ~BLF; vert->blb = box; vert->index = i; i++; box->v[TR] = vert; vert++; @@ -194,7 +194,7 @@ void BLI_box_pack_2D(BoxPack *boxarray, const int len, float *tot_width, float * vert->trb = vert->blb = vert->tlb = vert->isect_cache[0] = vert->isect_cache[1] = vert->isect_cache[2] = vert->isect_cache[3] = NULL; - vert->free = CORNERFLAGS &~ BRF; + vert->free = CORNERFLAGS & ~BRF; vert->brb = box; vert->index = i; i++; box->v[TL] = vert; vert++; @@ -202,7 +202,7 @@ void BLI_box_pack_2D(BoxPack *boxarray, const int len, float *tot_width, float * vert->trb = vert->blb = vert->brb = vert->isect_cache[0] = vert->isect_cache[1] = vert->isect_cache[2] = vert->isect_cache[3] = NULL; - vert->free = CORNERFLAGS &~ TLF; + vert->free = CORNERFLAGS & ~TLF; vert->tlb = box; vert->index = i; i++; box->v[BR] = vert; vert++; @@ -248,7 +248,7 @@ void BLI_box_pack_2D(BoxPack *boxarray, const int len, float *tot_width, float * for (i = 0; i < verts_pack_len && isect; i++) { vert = vertarray + vertex_pack_indices[i]; /* printf("\ttesting vert %i %i %i %f %f\n", i, - * vert->free, verts_pack_len, vert->x, vert->y); */ + * vert->free, verts_pack_len, vert->x, vert->y); */ /* This vert has a free quadrant * Test if we can place the box here @@ -281,11 +281,11 @@ void BLI_box_pack_2D(BoxPack *boxarray, const int len, float *tot_width, float * * Assume no intersection... */ isect = 0; - if (/* Constrain boxes to positive X/Y values */ - BOXLEFT(box) < 0.0f || BOXBOTTOM(box) < 0.0f || - /* check for last intersected */ - ( vert->isect_cache[j] && - BOXINTERSECT(box, vert->isect_cache[j]))) + if ( /* Constrain boxes to positive X/Y values */ + BOXLEFT(box) < 0.0f || BOXBOTTOM(box) < 0.0f || + /* check for last intersected */ + (vert->isect_cache[j] && + BOXINTERSECT(box, vert->isect_cache[j]))) { /* Here we check that the last intersected * box will intersect with this one using |