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author | Benoit Bolsee <benoit.bolsee@online.be> | 2008-10-10 11:20:42 +0400 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2008-10-10 11:20:42 +0400 |
commit | 3fd204312f64a405e068cb68338dd929682d6297 (patch) | |
tree | 952b9916c92beac059248fe6d237792f7f388b4b /source/blender/blenlib/intern/dynlib.c | |
parent | 7995395fd2a6ad503c70cf3bd463b579b2fd9386 (diff) |
BGE bug #17789 fixed: Lock Active Camera and Layer to Scene doesn't work in BGE. This bug fix applies only to games started from the 3D view. Now the BGE will use the layer and camera selected in the 3d viewport under the mouse when the user presses P. Note that there is still a problem with the restart game actuator but that's another bug.
Diffstat (limited to 'source/blender/blenlib/intern/dynlib.c')
0 files changed, 0 insertions, 0 deletions