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authorCampbell Barton <ideasman42@gmail.com>2010-11-16 17:40:46 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-11-16 17:40:46 +0300
commit1e245cc58928ad40c9e665f3aede685a9485ea21 (patch)
treef64cfe137212f0bb93aeb6a545c14c49e6c9b338 /source/blender/blenlib/intern/fileops.c
parent2153c663be809eca6b30fa042c88751692175dc7 (diff)
option to write images to a files on single frame renders, this isn't accessed by the UI at the moment, but could eventually be used for saving test-renders.
The main reason to have this is so renders can be scripted to write to a specific file without having to do annoying tricks like set a dummy start/end frame range, render an animation and work out the current frame image will be written to, then rename after rendering. Also made some 'char *' args into 'const char *'
Diffstat (limited to 'source/blender/blenlib/intern/fileops.c')
-rw-r--r--source/blender/blenlib/intern/fileops.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenlib/intern/fileops.c b/source/blender/blenlib/intern/fileops.c
index 180cfdbbc5a..931dd6119a2 100644
--- a/source/blender/blenlib/intern/fileops.c
+++ b/source/blender/blenlib/intern/fileops.c
@@ -143,7 +143,7 @@ int BLI_touch(const char *file)
return 0;
}
-int BLI_exists(char *file) {
+int BLI_exists(const char *file) {
return BLI_exist(file);
}