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authorLukas Stockner <lukas.stockner@freenet.de>2021-08-21 04:15:31 +0300
committerLukas Stockner <lukas.stockner@freenet.de>2021-08-21 22:39:06 +0300
commit2ea66af742bca4b427f88de13254414730a33776 (patch)
treec540f16b81762e69c92834ee9da6e3a376a4e668 /source/blender/blenlib/intern/filereader_zstd.c
parent2b170f16d6ded9b3bcb428121b27274ae8637555 (diff)
Add support for Zstandard compression for .blend files
Compressing blendfiles can help save a lot of disk space, but the slowdown while loading and saving is a major annoyance. Currently Blender uses Zlib (aka gzip aka Deflate) for compression, but there are now several more modern algorithms that outperform it in every way. In this patch, I decided for Zstandard aka Zstd for several reasons: - It is widely supported, both in other programs and libraries as well as in general-purpose compression utilities on Unix - It is extremely flexible - spanning several orders of magnitude of compression speeds depending on the level setting. - It is pretty much on the Pareto frontier for all of its configurations (meaning that no other algorithm is both faster and more efficient). One downside of course is that older versions of Blender will not be able to read these files, but one can always just re-save them without compression or decompress the file manually with an external tool. The implementation here saves additional metadata into the compressed file in order to allow for efficient seeking when loading. This is standard-compliant and will be ignored by other tools that support Zstd. If the metadata is not present (e.g. because you manually compressed a .blend file with another tool), Blender will fall back to sequential reading. Saving is multithreaded to improve performance. Loading is currently not multithreaded since it's not easy to predict the access patterns of the loading code when seeking is supported. In the future, we might want to look into making this more predictable or disabling seeking for the main .blend file, which would then allow for multiple background threads that decompress data ahead of time. The compression level was chosen to get sizes comparable to previous versions at much higher speeds. In the future, this could be exposed as an option. Reviewed By: campbellbarton, brecht, mont29 Differential Revision: https://developer.blender.org/D5799
Diffstat (limited to 'source/blender/blenlib/intern/filereader_zstd.c')
-rw-r--r--source/blender/blenlib/intern/filereader_zstd.c335
1 files changed, 335 insertions, 0 deletions
diff --git a/source/blender/blenlib/intern/filereader_zstd.c b/source/blender/blenlib/intern/filereader_zstd.c
new file mode 100644
index 00000000000..785a40cd1a1
--- /dev/null
+++ b/source/blender/blenlib/intern/filereader_zstd.c
@@ -0,0 +1,335 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2021 Blender Foundation
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup bli
+ */
+
+#include <string.h>
+#include <zstd.h>
+
+#include "BLI_blenlib.h"
+#include "BLI_endian_switch.h"
+#include "BLI_filereader.h"
+#include "BLI_math_base.h"
+
+#include "MEM_guardedalloc.h"
+
+typedef struct {
+ FileReader reader;
+
+ FileReader *base;
+
+ ZSTD_DCtx *ctx;
+ ZSTD_inBuffer in_buf;
+ size_t in_buf_max_size;
+
+ struct {
+ int num_frames;
+ size_t *compressed_ofs;
+ size_t *uncompressed_ofs;
+
+ char *cached_content;
+ int cached_frame;
+ } seek;
+} ZstdReader;
+
+static bool zstd_read_u32(FileReader *base, uint32_t *val)
+{
+ if (base->read(base, val, sizeof(uint32_t)) != sizeof(uint32_t)) {
+ return false;
+ }
+#ifdef __BIG_ENDIAN__
+ BLI_endian_switch_uint32(val);
+#endif
+ return true;
+}
+
+static bool zstd_read_seek_table(ZstdReader *zstd)
+{
+ FileReader *base = zstd->base;
+
+ /* The seek table frame is at the end of the file, so seek there
+ * and verify that there is enough data. */
+ if (base->seek(base, -4, SEEK_END) < 13) {
+ return false;
+ }
+ uint32_t magic;
+ if (!zstd_read_u32(base, &magic) || magic != 0x8F92EAB1) {
+ return false;
+ }
+
+ uint8_t flags;
+ if (base->seek(base, -5, SEEK_END) < 0 || base->read(base, &flags, 1) != 1) {
+ return false;
+ }
+ /* Bit 7 indicates checksums. Bits 5 and 6 must be zero. */
+ bool has_checksums = (flags & 0x80);
+ if (flags & 0x60) {
+ return false;
+ }
+
+ uint32_t num_frames;
+ if (base->seek(base, -9, SEEK_END) < 0 || !zstd_read_u32(base, &num_frames)) {
+ return false;
+ }
+
+ /* Each frame has either 2 or 3 uint32_t, and after that we have
+ * num_frames, flags and magic for another 9 bytes. */
+ uint32_t expected_frame_length = num_frames * (has_checksums ? 12 : 8) + 9;
+ /* The frame starts with another magic number and its length, but these
+ * two fields are not included when counting length. */
+ off64_t frame_start_ofs = 8 + expected_frame_length;
+ /* Sanity check: Before the start of the seek table frame,
+ * there must be num_frames frames, each of which at least 8 bytes long. */
+ off64_t seek_frame_start = base->seek(base, -frame_start_ofs, SEEK_END);
+ if (seek_frame_start < num_frames * 8) {
+ return false;
+ }
+
+ if (!zstd_read_u32(base, &magic) || magic != 0x184D2A5E) {
+ return false;
+ }
+
+ uint32_t frame_length;
+ if (!zstd_read_u32(base, &frame_length) || frame_length != expected_frame_length) {
+ return false;
+ }
+
+ zstd->seek.num_frames = num_frames;
+ zstd->seek.compressed_ofs = MEM_malloc_arrayN(num_frames + 1, sizeof(size_t), __func__);
+ zstd->seek.uncompressed_ofs = MEM_malloc_arrayN(num_frames + 1, sizeof(size_t), __func__);
+
+ size_t compressed_ofs = 0;
+ size_t uncompressed_ofs = 0;
+ for (int i = 0; i < num_frames; i++) {
+ uint32_t compressed_size, uncompressed_size;
+ if (!zstd_read_u32(base, &compressed_size) || !zstd_read_u32(base, &uncompressed_size)) {
+ break;
+ }
+ if (has_checksums && base->seek(base, 4, SEEK_CUR) < 0) {
+ break;
+ }
+ zstd->seek.compressed_ofs[i] = compressed_ofs;
+ zstd->seek.uncompressed_ofs[i] = uncompressed_ofs;
+ compressed_ofs += compressed_size;
+ uncompressed_ofs += uncompressed_size;
+ }
+ zstd->seek.compressed_ofs[num_frames] = compressed_ofs;
+ zstd->seek.uncompressed_ofs[num_frames] = uncompressed_ofs;
+
+ /* Seek to the end of the previous frame for the following BHead frame detection. */
+ if (seek_frame_start != compressed_ofs || base->seek(base, seek_frame_start, SEEK_SET) < 0) {
+ MEM_freeN(zstd->seek.compressed_ofs);
+ MEM_freeN(zstd->seek.uncompressed_ofs);
+ memset(&zstd->seek, 0, sizeof(zstd->seek));
+ return false;
+ }
+
+ zstd->seek.cached_frame = -1;
+
+ return true;
+}
+
+/* Find out which frame contains the given position in the uncompressed stream.
+ * Basically just bisection. */
+static int zstd_frame_from_pos(ZstdReader *zstd, size_t pos)
+{
+ int low = 0, high = zstd->seek.num_frames;
+
+ if (pos >= zstd->seek.uncompressed_ofs[zstd->seek.num_frames]) {
+ return -1;
+ }
+
+ while (low + 1 < high) {
+ int mid = low + ((high - low) >> 1);
+ if (zstd->seek.uncompressed_ofs[mid] <= pos) {
+ low = mid;
+ }
+ else {
+ high = mid;
+ }
+ }
+
+ return low;
+}
+
+/* Ensure that the currently loaded frame is the correct one. */
+static const char *zstd_ensure_cache(ZstdReader *zstd, int frame)
+{
+ if (zstd->seek.cached_frame == frame) {
+ /* Cached frame matches, so just return it. */
+ return zstd->seek.cached_content;
+ }
+
+ /* Cached frame doesn't match, so discard it and cache the wanted one onstead. */
+ MEM_SAFE_FREE(zstd->seek.cached_content);
+
+ size_t compressed_size = zstd->seek.compressed_ofs[frame + 1] - zstd->seek.compressed_ofs[frame];
+ size_t uncompressed_size = zstd->seek.uncompressed_ofs[frame + 1] -
+ zstd->seek.uncompressed_ofs[frame];
+
+ char *uncompressed_data = MEM_mallocN(uncompressed_size, __func__);
+ char *compressed_data = MEM_mallocN(compressed_size, __func__);
+ if (zstd->base->seek(zstd->base, zstd->seek.compressed_ofs[frame], SEEK_SET) < 0 ||
+ zstd->base->read(zstd->base, compressed_data, compressed_size) < compressed_size) {
+ MEM_freeN(compressed_data);
+ MEM_freeN(uncompressed_data);
+ return NULL;
+ }
+
+ size_t res = ZSTD_decompressDCtx(
+ zstd->ctx, uncompressed_data, uncompressed_size, compressed_data, compressed_size);
+ MEM_freeN(compressed_data);
+ if (ZSTD_isError(res) || res < uncompressed_size) {
+ MEM_freeN(uncompressed_data);
+ return NULL;
+ }
+
+ zstd->seek.cached_frame = frame;
+ zstd->seek.cached_content = uncompressed_data;
+ return uncompressed_data;
+}
+
+static ssize_t zstd_read_seekable(FileReader *reader, void *buffer, size_t size)
+{
+ ZstdReader *zstd = (ZstdReader *)reader;
+
+ size_t end_offset = zstd->reader.offset + size, read_len = 0;
+ while (zstd->reader.offset < end_offset) {
+ int frame = zstd_frame_from_pos(zstd, zstd->reader.offset);
+ if (frame < 0) {
+ /* EOF is reached, so return as much as we can. */
+ break;
+ }
+
+ const char *framedata = zstd_ensure_cache(zstd, frame);
+ if (framedata == NULL) {
+ /* Error while reading the frame, so return as much as we can. */
+ break;
+ }
+
+ size_t frame_end_offset = min_zz(zstd->seek.uncompressed_ofs[frame + 1], end_offset);
+ size_t frame_read_len = frame_end_offset - zstd->reader.offset;
+
+ size_t offset_in_frame = zstd->reader.offset - zstd->seek.uncompressed_ofs[frame];
+ memcpy((char *)buffer + read_len, framedata + offset_in_frame, frame_read_len);
+ read_len += frame_read_len;
+ zstd->reader.offset = frame_end_offset;
+ }
+
+ return read_len;
+}
+
+static off64_t zstd_seek(FileReader *reader, off64_t offset, int whence)
+{
+ ZstdReader *zstd = (ZstdReader *)reader;
+ off64_t new_pos;
+ if (whence == SEEK_SET) {
+ new_pos = offset;
+ }
+ else if (whence == SEEK_END) {
+ new_pos = zstd->seek.uncompressed_ofs[zstd->seek.num_frames] + offset;
+ }
+ else {
+ new_pos = zstd->reader.offset + offset;
+ }
+
+ if (new_pos < 0 || new_pos > zstd->seek.uncompressed_ofs[zstd->seek.num_frames]) {
+ return -1;
+ }
+ zstd->reader.offset = new_pos;
+ return zstd->reader.offset;
+}
+
+static ssize_t zstd_read(FileReader *reader, void *buffer, size_t size)
+{
+ ZstdReader *zstd = (ZstdReader *)reader;
+ ZSTD_outBuffer output = {buffer, size, 0};
+
+ while (output.pos < output.size) {
+ if (zstd->in_buf.pos == zstd->in_buf.size) {
+ /* Ran out of buffered input data, read some more. */
+ zstd->in_buf.pos = 0;
+ ssize_t readsize = zstd->base->read(
+ zstd->base, (char *)zstd->in_buf.src, zstd->in_buf_max_size);
+
+ if (readsize > 0) {
+ /* We got some data, so mark the buffer as refilled. */
+ zstd->in_buf.size = readsize;
+ }
+ else {
+ /* The underlying file is EOF, so return as much as we can. */
+ break;
+ }
+ }
+
+ if (ZSTD_isError(ZSTD_decompressStream(zstd->ctx, &output, &zstd->in_buf))) {
+ break;
+ }
+ }
+
+ zstd->reader.offset += output.pos;
+ return output.pos;
+}
+
+static void zstd_close(FileReader *reader)
+{
+ ZstdReader *zstd = (ZstdReader *)reader;
+
+ ZSTD_freeDCtx(zstd->ctx);
+ if (zstd->reader.seek) {
+ MEM_freeN(zstd->seek.uncompressed_ofs);
+ MEM_freeN(zstd->seek.compressed_ofs);
+ MEM_freeN(zstd->seek.cached_content);
+ }
+ else {
+ MEM_freeN((void *)zstd->in_buf.src);
+ }
+
+ zstd->base->close(zstd->base);
+ MEM_freeN(zstd);
+}
+
+FileReader *BLI_filereader_new_zstd(FileReader *base)
+{
+ ZstdReader *zstd = MEM_callocN(sizeof(ZstdReader), __func__);
+
+ zstd->ctx = ZSTD_createDCtx();
+ zstd->base = base;
+
+ if (zstd_read_seek_table(zstd)) {
+ zstd->reader.read = zstd_read_seekable;
+ zstd->reader.seek = zstd_seek;
+ }
+ else {
+ zstd->reader.read = zstd_read;
+ zstd->reader.seek = NULL;
+
+ zstd->in_buf_max_size = ZSTD_DStreamInSize();
+ zstd->in_buf.src = MEM_mallocN(zstd->in_buf_max_size, "zstd in buf");
+ zstd->in_buf.size = zstd->in_buf_max_size;
+ /* This signals that the buffer has run out,
+ * which will make the read function refill it on the first call. */
+ zstd->in_buf.pos = zstd->in_buf_max_size;
+ }
+ zstd->reader.close = zstd_close;
+
+ return (FileReader *)zstd;
+}