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author | Campbell Barton <ideasman42@gmail.com> | 2015-03-23 14:51:12 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2015-03-23 14:52:33 +0300 |
commit | b8a6cd0140cae6d4da1d17577f60dc7b854fdff1 (patch) | |
tree | 0791fbe37027c9545870d624540dc422c9c05ca5 /source/blender/blenlib/intern/math_color_inline.c | |
parent | c48ebb44ae15b1238a6d86e98fee6cd1ff0cba73 (diff) |
Cleanup: comments, style
Diffstat (limited to 'source/blender/blenlib/intern/math_color_inline.c')
-rw-r--r-- | source/blender/blenlib/intern/math_color_inline.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenlib/intern/math_color_inline.c b/source/blender/blenlib/intern/math_color_inline.c index 93977a796f5..45466226e72 100644 --- a/source/blender/blenlib/intern/math_color_inline.c +++ b/source/blender/blenlib/intern/math_color_inline.c @@ -219,7 +219,7 @@ MINLINE void cpack_cpy_3ub(unsigned char r_col[3], const unsigned int pack) * ``Y = 0.2126390059(R) + 0.7151686788(G) + 0.0721923154(B)`` * according to: "Derivation of Basic Television Color Equations", RP 177-1993 * - * But this is sums slightly above 1.0, the document recommends to use: + * As this sums slightly above 1.0, the document recommends to use: * ``0.2126(R) + 0.7152(G) + 0.0722(B)``, as used here. * * The high precision values are used to calculate the rounded byte weights so they add up to 255: |