Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/blenlib/intern/math_color_inline.c
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/blenlib/intern/math_color_inline.c')
-rw-r--r--source/blender/blenlib/intern/math_color_inline.c405
1 files changed, 202 insertions, 203 deletions
diff --git a/source/blender/blenlib/intern/math_color_inline.c b/source/blender/blenlib/intern/math_color_inline.c
index bfe060a8826..1309eb12e4d 100644
--- a/source/blender/blenlib/intern/math_color_inline.c
+++ b/source/blender/blenlib/intern/math_color_inline.c
@@ -24,7 +24,6 @@
* \ingroup bli
*/
-
#include "BLI_math_base.h"
#include "BLI_math_color.h"
#include "BLI_utildefines.h"
@@ -32,97 +31,94 @@
#include "math.h"
#ifndef __MATH_COLOR_INLINE_C__
-#define __MATH_COLOR_INLINE_C__
+# define __MATH_COLOR_INLINE_C__
/******************************** Color Space ********************************/
-#ifdef __SSE2__
+# ifdef __SSE2__
MALWAYS_INLINE __m128 srgb_to_linearrgb_v4_simd(const __m128 c)
{
- __m128 cmp = _mm_cmplt_ps(c, _mm_set1_ps(0.04045f));
- __m128 lt = _mm_max_ps(_mm_mul_ps(c, _mm_set1_ps(1.0f / 12.92f)),
- _mm_set1_ps(0.0f));
- __m128 gtebase = _mm_mul_ps(_mm_add_ps(c, _mm_set1_ps(0.055f)),
- _mm_set1_ps(1.0f / 1.055f)); /* fma */
- __m128 gte = _bli_math_fastpow24(gtebase);
- return _bli_math_blend_sse(cmp, lt, gte);
+ __m128 cmp = _mm_cmplt_ps(c, _mm_set1_ps(0.04045f));
+ __m128 lt = _mm_max_ps(_mm_mul_ps(c, _mm_set1_ps(1.0f / 12.92f)), _mm_set1_ps(0.0f));
+ __m128 gtebase = _mm_mul_ps(_mm_add_ps(c, _mm_set1_ps(0.055f)),
+ _mm_set1_ps(1.0f / 1.055f)); /* fma */
+ __m128 gte = _bli_math_fastpow24(gtebase);
+ return _bli_math_blend_sse(cmp, lt, gte);
}
MALWAYS_INLINE __m128 linearrgb_to_srgb_v4_simd(const __m128 c)
{
- __m128 cmp = _mm_cmplt_ps(c, _mm_set1_ps(0.0031308f));
- __m128 lt = _mm_max_ps(_mm_mul_ps(c, _mm_set1_ps(12.92f)),
- _mm_set1_ps(0.0f));
- __m128 gte = _mm_add_ps(_mm_mul_ps(_mm_set1_ps(1.055f),
- _bli_math_fastpow512(c)),
- _mm_set1_ps(-0.055f));
- return _bli_math_blend_sse(cmp, lt, gte);
+ __m128 cmp = _mm_cmplt_ps(c, _mm_set1_ps(0.0031308f));
+ __m128 lt = _mm_max_ps(_mm_mul_ps(c, _mm_set1_ps(12.92f)), _mm_set1_ps(0.0f));
+ __m128 gte = _mm_add_ps(_mm_mul_ps(_mm_set1_ps(1.055f), _bli_math_fastpow512(c)),
+ _mm_set1_ps(-0.055f));
+ return _bli_math_blend_sse(cmp, lt, gte);
}
MINLINE void srgb_to_linearrgb_v3_v3(float linear[3], const float srgb[3])
{
- float r[4] = {srgb[0], srgb[1], srgb[2], 1.0f};
- __m128 *rv = (__m128 *)&r;
- *rv = srgb_to_linearrgb_v4_simd(*rv);
- linear[0] = r[0];
- linear[1] = r[1];
- linear[2] = r[2];
+ float r[4] = {srgb[0], srgb[1], srgb[2], 1.0f};
+ __m128 *rv = (__m128 *)&r;
+ *rv = srgb_to_linearrgb_v4_simd(*rv);
+ linear[0] = r[0];
+ linear[1] = r[1];
+ linear[2] = r[2];
}
MINLINE void linearrgb_to_srgb_v3_v3(float srgb[3], const float linear[3])
{
- float r[4] = {linear[0], linear[1], linear[2], 1.0f};
- __m128 *rv = (__m128 *)&r;
- *rv = linearrgb_to_srgb_v4_simd(*rv);
- srgb[0] = r[0];
- srgb[1] = r[1];
- srgb[2] = r[2];
+ float r[4] = {linear[0], linear[1], linear[2], 1.0f};
+ __m128 *rv = (__m128 *)&r;
+ *rv = linearrgb_to_srgb_v4_simd(*rv);
+ srgb[0] = r[0];
+ srgb[1] = r[1];
+ srgb[2] = r[2];
}
-#else /* __SSE2__ */
+# else /* __SSE2__ */
MINLINE void srgb_to_linearrgb_v3_v3(float linear[3], const float srgb[3])
{
- linear[0] = srgb_to_linearrgb(srgb[0]);
- linear[1] = srgb_to_linearrgb(srgb[1]);
- linear[2] = srgb_to_linearrgb(srgb[2]);
+ linear[0] = srgb_to_linearrgb(srgb[0]);
+ linear[1] = srgb_to_linearrgb(srgb[1]);
+ linear[2] = srgb_to_linearrgb(srgb[2]);
}
MINLINE void linearrgb_to_srgb_v3_v3(float srgb[3], const float linear[3])
{
- srgb[0] = linearrgb_to_srgb(linear[0]);
- srgb[1] = linearrgb_to_srgb(linear[1]);
- srgb[2] = linearrgb_to_srgb(linear[2]);
+ srgb[0] = linearrgb_to_srgb(linear[0]);
+ srgb[1] = linearrgb_to_srgb(linear[1]);
+ srgb[2] = linearrgb_to_srgb(linear[2]);
}
-#endif /* __SSE2__ */
+# endif /* __SSE2__ */
MINLINE void srgb_to_linearrgb_v4(float linear[4], const float srgb[4])
{
- srgb_to_linearrgb_v3_v3(linear, srgb);
- linear[3] = srgb[3];
+ srgb_to_linearrgb_v3_v3(linear, srgb);
+ linear[3] = srgb[3];
}
MINLINE void linearrgb_to_srgb_v4(float srgb[4], const float linear[4])
{
- linearrgb_to_srgb_v3_v3(srgb, linear);
- srgb[3] = linear[3];
+ linearrgb_to_srgb_v3_v3(srgb, linear);
+ srgb[3] = linear[3];
}
MINLINE void linearrgb_to_srgb_uchar3(unsigned char srgb[3], const float linear[3])
{
- float srgb_f[3];
+ float srgb_f[3];
- linearrgb_to_srgb_v3_v3(srgb_f, linear);
- unit_float_to_uchar_clamp_v3(srgb, srgb_f);
+ linearrgb_to_srgb_v3_v3(srgb_f, linear);
+ unit_float_to_uchar_clamp_v3(srgb, srgb_f);
}
MINLINE void linearrgb_to_srgb_uchar4(unsigned char srgb[4], const float linear[4])
{
- float srgb_f[4];
+ float srgb_f[4];
- linearrgb_to_srgb_v4(srgb_f, linear);
- unit_float_to_uchar_clamp_v4(srgb, srgb_f);
+ linearrgb_to_srgb_v4(srgb_f, linear);
+ unit_float_to_uchar_clamp_v4(srgb, srgb_f);
}
/* predivide versions to work on associated/pre-multiplied alpha. if this should
@@ -132,48 +128,48 @@ MINLINE void linearrgb_to_srgb_uchar4(unsigned char srgb[4], const float linear[
MINLINE void srgb_to_linearrgb_predivide_v4(float linear[4], const float srgb[4])
{
- float alpha, inv_alpha;
-
- if (srgb[3] == 1.0f || srgb[3] == 0.0f) {
- alpha = 1.0f;
- inv_alpha = 1.0f;
- }
- else {
- alpha = srgb[3];
- inv_alpha = 1.0f / alpha;
- }
-
- linear[0] = srgb[0] * inv_alpha;
- linear[1] = srgb[1] * inv_alpha;
- linear[2] = srgb[2] * inv_alpha;
- linear[3] = srgb[3];
- srgb_to_linearrgb_v3_v3(linear, linear);
- linear[0] *= alpha;
- linear[1] *= alpha;
- linear[2] *= alpha;
+ float alpha, inv_alpha;
+
+ if (srgb[3] == 1.0f || srgb[3] == 0.0f) {
+ alpha = 1.0f;
+ inv_alpha = 1.0f;
+ }
+ else {
+ alpha = srgb[3];
+ inv_alpha = 1.0f / alpha;
+ }
+
+ linear[0] = srgb[0] * inv_alpha;
+ linear[1] = srgb[1] * inv_alpha;
+ linear[2] = srgb[2] * inv_alpha;
+ linear[3] = srgb[3];
+ srgb_to_linearrgb_v3_v3(linear, linear);
+ linear[0] *= alpha;
+ linear[1] *= alpha;
+ linear[2] *= alpha;
}
MINLINE void linearrgb_to_srgb_predivide_v4(float srgb[4], const float linear[4])
{
- float alpha, inv_alpha;
-
- if (linear[3] == 1.0f || linear[3] == 0.0f) {
- alpha = 1.0f;
- inv_alpha = 1.0f;
- }
- else {
- alpha = linear[3];
- inv_alpha = 1.0f / alpha;
- }
-
- srgb[0] = linear[0] * inv_alpha;
- srgb[1] = linear[1] * inv_alpha;
- srgb[2] = linear[2] * inv_alpha;
- srgb[3] = linear[3];
- linearrgb_to_srgb_v3_v3(srgb, srgb);
- srgb[0] *= alpha;
- srgb[1] *= alpha;
- srgb[2] *= alpha;
+ float alpha, inv_alpha;
+
+ if (linear[3] == 1.0f || linear[3] == 0.0f) {
+ alpha = 1.0f;
+ inv_alpha = 1.0f;
+ }
+ else {
+ alpha = linear[3];
+ inv_alpha = 1.0f / alpha;
+ }
+
+ srgb[0] = linear[0] * inv_alpha;
+ srgb[1] = linear[1] * inv_alpha;
+ srgb[2] = linear[2] * inv_alpha;
+ srgb[3] = linear[3];
+ linearrgb_to_srgb_v3_v3(srgb, srgb);
+ srgb[0] *= alpha;
+ srgb[1] *= alpha;
+ srgb[2] *= alpha;
}
/* LUT accelerated conversions */
@@ -184,85 +180,87 @@ extern unsigned short BLI_color_to_srgb_table[0x10000];
MINLINE unsigned short to_srgb_table_lookup(const float f)
{
- union {
- float f;
- unsigned short us[2];
- } tmp;
- tmp.f = f;
-#ifdef __BIG_ENDIAN__
- return BLI_color_to_srgb_table[tmp.us[0]];
-#else
- return BLI_color_to_srgb_table[tmp.us[1]];
-#endif
+ union {
+ float f;
+ unsigned short us[2];
+ } tmp;
+ tmp.f = f;
+# ifdef __BIG_ENDIAN__
+ return BLI_color_to_srgb_table[tmp.us[0]];
+# else
+ return BLI_color_to_srgb_table[tmp.us[1]];
+# endif
}
MINLINE void linearrgb_to_srgb_ushort4(unsigned short srgb[4], const float linear[4])
{
- srgb[0] = to_srgb_table_lookup(linear[0]);
- srgb[1] = to_srgb_table_lookup(linear[1]);
- srgb[2] = to_srgb_table_lookup(linear[2]);
- srgb[3] = unit_float_to_ushort_clamp(linear[3]);
+ srgb[0] = to_srgb_table_lookup(linear[0]);
+ srgb[1] = to_srgb_table_lookup(linear[1]);
+ srgb[2] = to_srgb_table_lookup(linear[2]);
+ srgb[3] = unit_float_to_ushort_clamp(linear[3]);
}
MINLINE void srgb_to_linearrgb_uchar4(float linear[4], const unsigned char srgb[4])
{
- linear[0] = BLI_color_from_srgb_table[srgb[0]];
- linear[1] = BLI_color_from_srgb_table[srgb[1]];
- linear[2] = BLI_color_from_srgb_table[srgb[2]];
- linear[3] = srgb[3] * (1.0f / 255.0f);
+ linear[0] = BLI_color_from_srgb_table[srgb[0]];
+ linear[1] = BLI_color_from_srgb_table[srgb[1]];
+ linear[2] = BLI_color_from_srgb_table[srgb[2]];
+ linear[3] = srgb[3] * (1.0f / 255.0f);
}
MINLINE void srgb_to_linearrgb_uchar4_predivide(float linear[4], const unsigned char srgb[4])
{
- float fsrgb[4];
- int i;
+ float fsrgb[4];
+ int i;
- if (srgb[3] == 255 || srgb[3] == 0) {
- srgb_to_linearrgb_uchar4(linear, srgb);
- return;
- }
+ if (srgb[3] == 255 || srgb[3] == 0) {
+ srgb_to_linearrgb_uchar4(linear, srgb);
+ return;
+ }
- for (i = 0; i < 4; i++) {
- fsrgb[i] = srgb[i] * (1.0f / 255.0f);
- }
+ for (i = 0; i < 4; i++) {
+ fsrgb[i] = srgb[i] * (1.0f / 255.0f);
+ }
- srgb_to_linearrgb_predivide_v4(linear, fsrgb);
+ srgb_to_linearrgb_predivide_v4(linear, fsrgb);
}
-MINLINE void rgba_char_args_set(char col[4], const char r, const char g, const char b, const char a)
+MINLINE void rgba_char_args_set(
+ char col[4], const char r, const char g, const char b, const char a)
{
- col[0] = r;
- col[1] = g;
- col[2] = b;
- col[3] = a;
+ col[0] = r;
+ col[1] = g;
+ col[2] = b;
+ col[3] = a;
}
-MINLINE void rgba_float_args_set(float col[4], const float r, const float g, const float b, const float a)
+MINLINE void rgba_float_args_set(
+ float col[4], const float r, const float g, const float b, const float a)
{
- col[0] = r;
- col[1] = g;
- col[2] = b;
- col[3] = a;
+ col[0] = r;
+ col[1] = g;
+ col[2] = b;
+ col[3] = a;
}
-MINLINE void rgba_char_args_test_set(char col[4], const char r, const char g, const char b, const char a)
+MINLINE void rgba_char_args_test_set(
+ char col[4], const char r, const char g, const char b, const char a)
{
- if (col[3] == 0) {
- col[0] = r;
- col[1] = g;
- col[2] = b;
- col[3] = a;
- }
+ if (col[3] == 0) {
+ col[0] = r;
+ col[1] = g;
+ col[2] = b;
+ col[3] = a;
+ }
}
MINLINE void cpack_cpy_3ub(unsigned char r_col[3], const unsigned int pack)
{
- r_col[0] = ((pack) >> 0) & 0xFF;
- r_col[1] = ((pack) >> 8) & 0xFF;
- r_col[2] = ((pack) >> 16) & 0xFF;
+ r_col[0] = ((pack) >> 0) & 0xFF;
+ r_col[1] = ((pack) >> 8) & 0xFF;
+ r_col[2] = ((pack) >> 16) & 0xFF;
}
-
/** \name RGB/Grayscale Functions
*
* \warning
@@ -289,120 +287,121 @@ MINLINE void cpack_cpy_3ub(unsigned char r_col[3], const unsigned int pack)
*/
MINLINE float rgb_to_grayscale(const float rgb[3])
{
- return (0.2126f * rgb[0]) + (0.7152f * rgb[1]) + (0.0722f * rgb[2]);
+ return (0.2126f * rgb[0]) + (0.7152f * rgb[1]) + (0.0722f * rgb[2]);
}
MINLINE unsigned char rgb_to_grayscale_byte(const unsigned char rgb[3])
{
- return (unsigned char)(((54 * (unsigned short)rgb[0]) +
- (182 * (unsigned short)rgb[1]) +
- (19 * (unsigned short)rgb[2])) / 255);
+ return (unsigned char)(((54 * (unsigned short)rgb[0]) + (182 * (unsigned short)rgb[1]) +
+ (19 * (unsigned short)rgb[2])) /
+ 255);
}
/** \} */
-
-
-MINLINE int compare_rgb_uchar(const unsigned char col_a[3], const unsigned char col_b[3], const int limit)
+MINLINE int compare_rgb_uchar(const unsigned char col_a[3],
+ const unsigned char col_b[3],
+ const int limit)
{
- const int r = (int)col_a[0] - (int)col_b[0];
- if (ABS(r) < limit) {
- const int g = (int)col_a[1] - (int)col_b[1];
- if (ABS(g) < limit) {
- const int b = (int)col_a[2] - (int)col_b[2];
- if (ABS(b) < limit) {
- return 1;
- }
- }
- }
-
- return 0;
+ const int r = (int)col_a[0] - (int)col_b[0];
+ if (ABS(r) < limit) {
+ const int g = (int)col_a[1] - (int)col_b[1];
+ if (ABS(g) < limit) {
+ const int b = (int)col_a[2] - (int)col_b[2];
+ if (ABS(b) < limit) {
+ return 1;
+ }
+ }
+ }
+
+ return 0;
}
MINLINE float dither_random_value(float s, float t)
{
- static float vec[2] = {12.9898f, 78.233f};
- float value;
+ static float vec[2] = {12.9898f, 78.233f};
+ float value;
- value = sinf(s * vec[0] + t * vec[1]) * 43758.5453f;
- return value - floorf(value);
+ value = sinf(s * vec[0] + t * vec[1]) * 43758.5453f;
+ return value - floorf(value);
}
-MINLINE void float_to_byte_dither_v3(unsigned char b[3], const float f[3], float dither, float s, float t)
+MINLINE void float_to_byte_dither_v3(
+ unsigned char b[3], const float f[3], float dither, float s, float t)
{
- float dither_value = dither_random_value(s, t) * 0.005f * dither;
+ float dither_value = dither_random_value(s, t) * 0.005f * dither;
- b[0] = unit_float_to_uchar_clamp(dither_value + f[0]);
- b[1] = unit_float_to_uchar_clamp(dither_value + f[1]);
- b[2] = unit_float_to_uchar_clamp(dither_value + f[2]);
+ b[0] = unit_float_to_uchar_clamp(dither_value + f[0]);
+ b[1] = unit_float_to_uchar_clamp(dither_value + f[1]);
+ b[2] = unit_float_to_uchar_clamp(dither_value + f[2]);
}
/**************** Alpha Transformations *****************/
MINLINE void premul_to_straight_v4_v4(float straight[4], const float premul[4])
{
- if (premul[3] == 0.0f || premul[3] == 1.0f) {
- straight[0] = premul[0];
- straight[1] = premul[1];
- straight[2] = premul[2];
- straight[3] = premul[3];
- }
- else {
- const float alpha_inv = 1.0f / premul[3];
- straight[0] = premul[0] * alpha_inv;
- straight[1] = premul[1] * alpha_inv;
- straight[2] = premul[2] * alpha_inv;
- straight[3] = premul[3];
- }
+ if (premul[3] == 0.0f || premul[3] == 1.0f) {
+ straight[0] = premul[0];
+ straight[1] = premul[1];
+ straight[2] = premul[2];
+ straight[3] = premul[3];
+ }
+ else {
+ const float alpha_inv = 1.0f / premul[3];
+ straight[0] = premul[0] * alpha_inv;
+ straight[1] = premul[1] * alpha_inv;
+ straight[2] = premul[2] * alpha_inv;
+ straight[3] = premul[3];
+ }
}
MINLINE void premul_to_straight_v4(float color[4])
{
- premul_to_straight_v4_v4(color, color);
+ premul_to_straight_v4_v4(color, color);
}
MINLINE void straight_to_premul_v4_v4(float premul[4], const float straight[4])
{
- const float alpha = straight[3];
- premul[0] = straight[0] * alpha;
- premul[1] = straight[1] * alpha;
- premul[2] = straight[2] * alpha;
- premul[3] = straight[3];
+ const float alpha = straight[3];
+ premul[0] = straight[0] * alpha;
+ premul[1] = straight[1] * alpha;
+ premul[2] = straight[2] * alpha;
+ premul[3] = straight[3];
}
MINLINE void straight_to_premul_v4(float color[4])
{
- straight_to_premul_v4_v4(color, color);
+ straight_to_premul_v4_v4(color, color);
}
MINLINE void straight_uchar_to_premul_float(float result[4], const unsigned char color[4])
{
- const float alpha = color[3] * (1.0f / 255.0f);
- const float fac = alpha * (1.0f / 255.0f);
+ const float alpha = color[3] * (1.0f / 255.0f);
+ const float fac = alpha * (1.0f / 255.0f);
- result[0] = color[0] * fac;
- result[1] = color[1] * fac;
- result[2] = color[2] * fac;
- result[3] = alpha;
+ result[0] = color[0] * fac;
+ result[1] = color[1] * fac;
+ result[2] = color[2] * fac;
+ result[3] = alpha;
}
MINLINE void premul_float_to_straight_uchar(unsigned char *result, const float color[4])
{
- if (color[3] == 0.0f || color[3] == 1.0f) {
- result[0] = unit_float_to_uchar_clamp(color[0]);
- result[1] = unit_float_to_uchar_clamp(color[1]);
- result[2] = unit_float_to_uchar_clamp(color[2]);
- result[3] = unit_float_to_uchar_clamp(color[3]);
- }
- else {
- const float alpha_inv = 1.0f / color[3];
-
- /* hopefully this would be optimized */
- result[0] = unit_float_to_uchar_clamp(color[0] * alpha_inv);
- result[1] = unit_float_to_uchar_clamp(color[1] * alpha_inv);
- result[2] = unit_float_to_uchar_clamp(color[2] * alpha_inv);
- result[3] = unit_float_to_uchar_clamp(color[3]);
- }
+ if (color[3] == 0.0f || color[3] == 1.0f) {
+ result[0] = unit_float_to_uchar_clamp(color[0]);
+ result[1] = unit_float_to_uchar_clamp(color[1]);
+ result[2] = unit_float_to_uchar_clamp(color[2]);
+ result[3] = unit_float_to_uchar_clamp(color[3]);
+ }
+ else {
+ const float alpha_inv = 1.0f / color[3];
+
+ /* hopefully this would be optimized */
+ result[0] = unit_float_to_uchar_clamp(color[0] * alpha_inv);
+ result[1] = unit_float_to_uchar_clamp(color[1] * alpha_inv);
+ result[2] = unit_float_to_uchar_clamp(color[2] * alpha_inv);
+ result[3] = unit_float_to_uchar_clamp(color[3]);
+ }
}
#endif /* __MATH_COLOR_INLINE_C__ */