diff options
author | Campbell Barton <campbell@blender.org> | 2022-08-09 07:18:18 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-08-09 07:18:18 +0300 |
commit | c7a7aee004d96d3502d8246d9bf78f34a6dd5a0b (patch) | |
tree | 1782c18ffd129f9ba6d9d201fe6dd91050cf1587 /source/blender/blenlib/intern/math_geom.c | |
parent | eab988c9f68c122b63ca5fd27bc251c1bb8a2da1 (diff) |
Cleanup: use own username in code-comment tags
Diffstat (limited to 'source/blender/blenlib/intern/math_geom.c')
-rw-r--r-- | source/blender/blenlib/intern/math_geom.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c index e7ccdeab80a..773aac95193 100644 --- a/source/blender/blenlib/intern/math_geom.c +++ b/source/blender/blenlib/intern/math_geom.c @@ -1667,8 +1667,8 @@ bool isect_ray_tri_v3(const float ray_origin[3], float *r_lambda, float r_uv[2]) { - /* NOTE(campbell): these values were 0.000001 in 2.4x but for projection snapping on - * a human head (1BU == 1m), subsurf level 2, this gave many errors. */ + /* NOTE(@campbellbarton): these values were 0.000001 in 2.4x but for projection snapping on + * a human head `(1BU == 1m)`, subdivision-surface level 2, this gave many errors. */ const float epsilon = 0.00000001f; float p[3], s[3], e1[3], e2[3], q[3]; float a, f, u, v; @@ -3773,7 +3773,7 @@ void barycentric_weights_v2_quad(const float v1[2], const float co[2], float w[4]) { - /* NOTE(campbell): fabsf() here is not needed for convex quads + /* NOTE(@campbellbarton): fabsf() here is not needed for convex quads * (and not used in #interp_weights_poly_v2). * But in the case of concave/bow-tie quads for the mask rasterizer it * gives unreliable results without adding `absf()`. If this becomes an issue for more general |