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authorHoward Trickey <howard.trickey@gmail.com>2019-08-29 03:33:24 +0300
committerHoward Trickey <howard.trickey@gmail.com>2019-08-29 03:33:24 +0300
commit749567e0b2c264c2c27a85feab611bee976f1527 (patch)
tree95a4fde76467e12da29c2601fdf7e431b5cb3f22 /source/blender/blenlib/intern/math_geom.c
parent07b1a5e05c289f37abcfab1b6378b1035c1d4406 (diff)
Move math and vector double routines into blenlib from delaunay code
Diffstat (limited to 'source/blender/blenlib/intern/math_geom.c')
-rw-r--r--source/blender/blenlib/intern/math_geom.c66
1 files changed, 66 insertions, 0 deletions
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index c4bdc73e0e3..0162f4552f0 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -1356,6 +1356,52 @@ bool isect_seg_seg_v2_simple(const float v1[2],
}
/**
+ * If intersection == ISECT_LINE_LINE_CROSS or ISECT_LINE_LINE_NONE:
+ * <pre>
+ * pt = v1 + lamba * (v2 - v1) = v3 + mu * (v4 - v3)
+ * </pre>
+ * \returns intersection type:
+ * - ISECT_LINE_LINE_COLINEAR: collinear.
+ * - ISECT_LINE_LINE_EXACT: intersection at an endpoint of either.
+ * - ISECT_LINE_LINE_CROSS: interection, not at an endpoint.
+ * - ISECT_LINE_LINE_NONE: no intersection.
+ * Also returns lambda and mu in r_lambda and r_mu.
+ */
+int isect_seg_seg_v2_lambda_mu_db(const double v1[2],
+ const double v2[2],
+ const double v3[2],
+ const double v4[2],
+ double *r_lambda,
+ double *r_mu)
+{
+ double div, lambda, mu;
+
+ div = (v2[0] - v1[0]) * (v4[1] - v3[1]) - (v2[1] - v1[1]) * (v4[0] - v3[0]);
+ if (fabs(div) < DBL_EPSILON) {
+ return ISECT_LINE_LINE_COLINEAR;
+ }
+
+ lambda = ((v1[1] - v3[1]) * (v4[0] - v3[0]) - (v1[0] - v3[0]) * (v4[1] - v3[1])) / div;
+
+ mu = ((v1[1] - v3[1]) * (v2[0] - v1[0]) - (v1[0] - v3[0]) * (v2[1] - v1[1])) / div;
+
+ if (r_lambda) {
+ *r_lambda = lambda;
+ }
+ if (r_mu) {
+ *r_mu = mu;
+ }
+
+ if (lambda >= 0.0 && lambda <= 1.0 && mu >= 0.0 && mu <= 1.0) {
+ if (lambda == 0.0 || lambda == 1.0 || mu == 0.0 || mu == 1.0) {
+ return ISECT_LINE_LINE_EXACT;
+ }
+ return ISECT_LINE_LINE_CROSS;
+ }
+ return ISECT_LINE_LINE_NONE;
+}
+
+/**
* \param l1, l2: Coordinates (point of line).
* \param sp, r: Coordinate and radius (sphere).
* \return r_p1, r_p2: Intersection coordinates.
@@ -3187,6 +3233,26 @@ float closest_to_line_v2(float r_close[2], const float p[2], const float l1[2],
return lambda;
}
+double closest_to_line_v2_db(double r_close[2],
+ const double p[2],
+ const double l1[2],
+ const double l2[2])
+{
+ double h[2], u[2], lambda, denom;
+ sub_v2_v2v2_db(u, l2, l1);
+ sub_v2_v2v2_db(h, p, l1);
+ denom = dot_v2v2_db(u, u);
+ if (denom < DBL_EPSILON) {
+ r_close[0] = l1[0];
+ r_close[1] = l1[1];
+ return 0.0;
+ }
+ lambda = dot_v2v2_db(u, h) / dot_v2v2_db(u, u);
+ r_close[0] = l1[0] + u[0] * lambda;
+ r_close[1] = l1[1] + u[1] * lambda;
+ return lambda;
+}
+
float ray_point_factor_v3_ex(const float p[3],
const float ray_origin[3],
const float ray_direction[3],