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authorSergej Reich <sergej.reich@googlemail.com>2013-10-13 15:41:41 +0400
committerSergej Reich <sergej.reich@googlemail.com>2013-10-13 15:41:41 +0400
commit5d5176095e82b34499e15d74f1fb76d56f4d9508 (patch)
treedd8c61741160804873601f6b6350661132ac1b2f /source/blender/blenlib/intern/math_geom.c
parentbcbf976b48762c2f25df470c6d13a124bc868a66 (diff)
parent42ac7164e30dcca565253aa265201aad497e5360 (diff)
svn merge -r60422:60726 ^/trunk/blender
Diffstat (limited to 'source/blender/blenlib/intern/math_geom.c')
-rw-r--r--source/blender/blenlib/intern/math_geom.c79
1 files changed, 75 insertions, 4 deletions
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index 65cfac86021..0d15eede9ea 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -712,7 +712,8 @@ int isect_line_sphere_v2(const float l1[2], const float l2[2],
}
/* point in polygon (keep float and int versions in sync) */
-bool isect_point_poly_v2(const float pt[2], const float verts[][2], const unsigned int nr)
+bool isect_point_poly_v2(const float pt[2], const float verts[][2], const unsigned int nr,
+ const bool use_holes)
{
/* we do the angle rule, define that all added angles should be about zero or (2 * PI) */
float angletot = 0.0;
@@ -749,9 +750,18 @@ bool isect_point_poly_v2(const float pt[2], const float verts[][2], const unsign
p1 = p2;
}
- return (fabsf(angletot) > 4.0f);
+ angletot = fabsf(angletot);
+ if (use_holes) {
+ const int nested = floorf((angletot / (float)(M_PI * 2.0)) + 0.00001f);
+ angletot -= nested * (float)(M_PI * 2.0);
+ return (angletot > 4.0f) != (nested % 2);
+ }
+ else {
+ return (angletot > 4.0f);
+ }
}
-bool isect_point_poly_v2_int(const int pt[2], const int verts[][2], const unsigned int nr)
+bool isect_point_poly_v2_int(const int pt[2], const int verts[][2], const unsigned int nr,
+ const bool use_holes)
{
/* we do the angle rule, define that all added angles should be about zero or (2 * PI) */
float angletot = 0.0;
@@ -788,7 +798,15 @@ bool isect_point_poly_v2_int(const int pt[2], const int verts[][2], const unsign
p1 = p2;
}
- return (fabsf(angletot) > 4.0f);
+ angletot = fabsf(angletot);
+ if (use_holes) {
+ const int nested = floorf((angletot / (float)(M_PI * 2.0)) + 0.00001f);
+ angletot -= nested * (float)(M_PI * 2.0);
+ return (angletot > 4.0f) != (nested % 2);
+ }
+ else {
+ return (angletot > 4.0f);
+ }
}
/* point in tri */
@@ -1979,6 +1997,59 @@ void plot_line_v2v2i(const int p1[2], const int p2[2], bool (*callback)(int, int
}
}
+void fill_poly_v2i_n(
+ const int xmin, const int ymin, const int xmax, const int ymax,
+ const int verts[][2], const int nr,
+ void (*callback)(int, int, void *), void *userData)
+{
+ /* originally by Darel Rex Finley, 2007 */
+
+ int nodes, pixel_y, i, j, swap;
+ int *node_x = MEM_mallocN(sizeof(*node_x) * (nr + 1), __func__);
+
+ /* Loop through the rows of the image. */
+ for (pixel_y = ymin; pixel_y < ymax; pixel_y++) {
+
+ /* Build a list of nodes. */
+ nodes = 0; j = nr - 1;
+ for (i = 0; i < nr; i++) {
+ if ((verts[i][1] < pixel_y && verts[j][1] >= pixel_y) ||
+ (verts[j][1] < pixel_y && verts[i][1] >= pixel_y))
+ {
+ node_x[nodes++] = (int)(verts[i][0] +
+ ((double)(pixel_y - verts[i][1]) / (verts[j][1] - verts[i][1])) *
+ (verts[j][0] - verts[i][0]));
+ }
+ j = i;
+ }
+
+ /* Sort the nodes, via a simple "Bubble" sort. */
+ i = 0;
+ while (i < nodes - 1) {
+ if (node_x[i] > node_x[i + 1]) {
+ SWAP_TVAL(swap, node_x[i], node_x[i + 1]);
+ if (i) i--;
+ }
+ else {
+ i++;
+ }
+ }
+
+ /* Fill the pixels between node pairs. */
+ for (i = 0; i < nodes; i += 2) {
+ if (node_x[i] >= xmax) break;
+ if (node_x[i + 1] > xmin) {
+ if (node_x[i ] < xmin) node_x[i ] = xmin;
+ if (node_x[i + 1] > xmax) node_x[i + 1] = xmax;
+ for (j = node_x[i]; j < node_x[i + 1]; j++) {
+ callback(j - xmin, pixel_y - ymin, userData);
+ }
+ }
+ }
+ }
+ MEM_freeN(node_x);
+}
+
/****************************** Axis Utils ********************************/
/**