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authorCampbell Barton <ideasman42@gmail.com>2017-06-19 02:33:23 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-06-19 03:04:30 +0300
commit72c9141a7a56fa4762ac0daae501f1609532506c (patch)
tree5f3ddbfc056df295dc89b4d7d9ce3035b3d22b4b /source/blender/blenlib/intern/math_geom.c
parent3190eaf10942c2ce9e5102f209902c8bad674fe9 (diff)
Cleanup: doxygen comments
Also remove duplicate & mismatching comments from grease-pencil header. Keep comments close to implementation to avoid getting out of sync.
Diffstat (limited to 'source/blender/blenlib/intern/math_geom.c')
-rw-r--r--source/blender/blenlib/intern/math_geom.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index e28f4902c14..bfe1aefcbbd 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -572,8 +572,8 @@ float dist_squared_to_ray_v3(
}
/**
* Find the closest point in a seg to a ray and return the distance squared.
- * \param r_point : Is the point on segment closest to ray (or to ray_origin if the ray and the segment are parallel).
- * \param depth: the distance of r_point projection on ray to the ray_origin.
+ * \param r_point: Is the point on segment closest to ray (or to ray_origin if the ray and the segment are parallel).
+ * \param r_depth: the distance of r_point projection on ray to the ray_origin.
*/
float dist_squared_ray_to_seg_v3(
const float ray_origin[3], const float ray_direction[3],