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author | Campbell Barton <ideasman42@gmail.com> | 2018-06-01 19:19:39 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-06-01 19:19:39 +0300 |
commit | 75fc1c35070e0cf247f2d2e4cffe8a6e711522ff (patch) | |
tree | 508760dfe37e2fa864b2ee74914a979516a344fc /source/blender/blenlib/intern/math_geom.c | |
parent | 051e186d5c61dccfc776b8da9b83c598421be4e7 (diff) |
Cleanup: trailing whitespace (comment blocks)
Strip unindented comment blocks - mainly headers to avoid conflicts.
Diffstat (limited to 'source/blender/blenlib/intern/math_geom.c')
-rw-r--r-- | source/blender/blenlib/intern/math_geom.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c index ee6a3dcc9b3..bebb5b02584 100644 --- a/source/blender/blenlib/intern/math_geom.c +++ b/source/blender/blenlib/intern/math_geom.c @@ -767,7 +767,7 @@ float dist_squared_ray_to_aabb_v3_simple( /* Adapted from "Real-Time Collision Detection" by Christer Ericson, * published by Morgan Kaufmann Publishers, copyright 2005 Elsevier Inc. - * + * * Set 'r' to the point in triangle (a, b, c) closest to point 'p' */ void closest_on_tri_to_point_v3(float r[3], const float p[3], const float a[3], const float b[3], const float c[3]) |