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authorGermano Cavalcante <germano.costa@ig.com.br>2020-07-24 18:07:58 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2020-07-24 18:07:58 +0300
commitd7c4e9649320fdca19d1fa3474a393749d2d7fee (patch)
treec4237c0e696c241072a27dea344c6a8726f306d8 /source/blender/blenlib/intern/math_geom.c
parentc64b12c0b80bc5a60ff39c7f984d06020009400c (diff)
Cleanup: Rename 'isect_ray_seg_v3' to 'isect_ray_line_v3'
The name was misleading as it returns true whenever it intersects the line represented by the points.
Diffstat (limited to 'source/blender/blenlib/intern/math_geom.c')
-rw-r--r--source/blender/blenlib/intern/math_geom.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index 79f1aa1e640..ecdf108d00e 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -630,7 +630,7 @@ float dist_squared_ray_to_seg_v3(const float ray_origin[3],
float *r_depth)
{
float lambda, depth;
- if (isect_ray_seg_v3(ray_origin, ray_direction, v0, v1, &lambda)) {
+ if (isect_ray_line_v3(ray_origin, ray_direction, v0, v1, &lambda)) {
if (lambda <= 0.0f) {
copy_v3_v3(r_point, v0);
}
@@ -2129,11 +2129,11 @@ bool isect_ray_seg_v2(const float ray_origin[2],
return false;
}
-bool isect_ray_seg_v3(const float ray_origin[3],
- const float ray_direction[3],
- const float v0[3],
- const float v1[3],
- float *r_lambda)
+bool isect_ray_line_v3(const float ray_origin[3],
+ const float ray_direction[3],
+ const float v0[3],
+ const float v1[3],
+ float *r_lambda)
{
float a[3], t[3], n[3];
sub_v3_v3v3(a, v1, v0);