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authorCampbell Barton <ideasman42@gmail.com>2013-08-22 19:30:24 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-08-22 19:30:24 +0400
commit2ee6c0ac6b774817d760e1e756e97eea476d412e (patch)
treea7b0807f16ae5838c981d224d5774f81de8a8e54 /source/blender/blenlib/intern/math_geom_inline.c
parent29c8d3e20de92577d9067b70c6745bf1f0654e9c (diff)
add utility functions for dealing with planes
- plane_point_side_v3(), a bit like line_point_side_v2() - isect_point_planes_v3(), moved from paint_hide.c functions to convert between point/normal pairs. - plane_from_point_normal_v3() - plane_to_point_normal_v3()
Diffstat (limited to 'source/blender/blenlib/intern/math_geom_inline.c')
-rw-r--r--source/blender/blenlib/intern/math_geom_inline.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/blenlib/intern/math_geom_inline.c b/source/blender/blenlib/intern/math_geom_inline.c
index f32b477787b..ac5c0033067 100644
--- a/source/blender/blenlib/intern/math_geom_inline.c
+++ b/source/blender/blenlib/intern/math_geom_inline.c
@@ -185,4 +185,9 @@ MINLINE int poly_to_tri_count(const int poly_count, const int corner_count)
}
}
+MINLINE float plane_point_side_v3(const float plane[4], const float co[3])
+{
+ return dot_v3v3(co, plane) + plane[3];
+}
+
#endif /* __MATH_GEOM_INLINE_C__ */