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authorCampbell Barton <ideasman42@gmail.com>2021-07-03 16:08:40 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-07-03 17:43:40 +0300
commit9b89de2571b0c3fa2276b5c2ae589e0ec831d1f5 (patch)
tree63f1007a5262b4d6f1c1a96734c521d836eb6fc6 /source/blender/blenlib/intern/math_matrix.c
parent05f970847e12ce30e8c4c624677d94ae239ce2bc (diff)
Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXX
Also use doxy style function reference `#` prefix chars when referencing identifiers.
Diffstat (limited to 'source/blender/blenlib/intern/math_matrix.c')
-rw-r--r--source/blender/blenlib/intern/math_matrix.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c
index 88bef854213..5920788821c 100644
--- a/source/blender/blenlib/intern/math_matrix.c
+++ b/source/blender/blenlib/intern/math_matrix.c
@@ -1291,7 +1291,7 @@ bool invert_m4_m4(float inverse[4][4], const float mat[4][4])
* to the Aligned Inherit Scale mode, in order to avoid creating shear.
* If A scale is uniform, the result is equivalent to ordinary multiplication.
*
- * Note: this effectively takes output location from simple multiplication,
+ * NOTE: this effectively takes output location from simple multiplication,
* and uses mul_m4_m4m4_split_channels for rotation and scale.
*/
void mul_m4_m4m4_aligned_scale(float R[4][4], const float A[4][4], const float B[4][4])
@@ -2274,8 +2274,8 @@ void mat4_to_loc_quat(float loc[3], float quat[4], const float wmat[4][4])
copy_m3_m4(mat3, wmat);
normalize_m3_m3(mat3_n, mat3);
- /* so scale doesn't interfere with rotation T24291. */
- /* note: this is a workaround for negative matrix not working for rotation conversion, FIXME */
+ /* So scale doesn't interfere with rotation T24291. */
+ /* FIXME: this is a workaround for negative matrix not working for rotation conversion. */
if (is_negative_m3(mat3)) {
negate_m3(mat3_n);
}