diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-07-30 14:58:36 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-07-30 14:58:36 +0400 |
commit | 76e989d7b1303c877e8469513eae4ed746a8efe5 (patch) | |
tree | c67376b4919e0f3981ff11101164e76869a2832c /source/blender/blenlib/intern/math_matrix.c | |
parent | 298a03ee634d2ef7eef0d4a7f1c23c7df7593a4c (diff) |
function renaming for own recently added BLI_math functions, suggested by Brecht.
Diffstat (limited to 'source/blender/blenlib/intern/math_matrix.c')
-rw-r--r-- | source/blender/blenlib/intern/math_matrix.c | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c index 8565698110e..99342c4d6dc 100644 --- a/source/blender/blenlib/intern/math_matrix.c +++ b/source/blender/blenlib/intern/math_matrix.c @@ -1374,8 +1374,15 @@ void rotate_m2(float mat[2][2], const float angle) mat[1][0] = -mat[0][1]; } -/* scale or rotate around a non zero pivot */ -void pivot_m4(float mat[4][4], const float pivot[3]) +/** + * Scale or rotate around a pivot point, + * a convenience function to avoid having to do inline. + * + * Since its common to make a scale/rotation matrix that pivots around an arbitrary point. + * + * Typical use case is to make 3x3 matrix, copy to 4x4, then pass to this function. + */ +void transform_pivot_set_m4(float mat[4][4], const float pivot[3]) { float tmat[4][4]; |