diff options
author | Campbell Barton <ideasman42@gmail.com> | 2014-10-30 14:13:00 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2014-10-30 14:15:14 +0300 |
commit | c2dc51d8271bc91586ef3c731c3cd7382456d482 (patch) | |
tree | 0f36251263eb41d779cdcd027f3588a03da6110e /source/blender/blenlib/intern/math_matrix.c | |
parent | 4ff87446690edd15e49d5f8610db150428690a98 (diff) |
Math Lib: add transpose_m3_m3, m3_m4, m4_m4
Diffstat (limited to 'source/blender/blenlib/intern/math_matrix.c')
-rw-r--r-- | source/blender/blenlib/intern/math_matrix.c | 64 |
1 files changed, 56 insertions, 8 deletions
diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c index 115980cb3e6..293e90c8713 100644 --- a/source/blender/blenlib/intern/math_matrix.c +++ b/source/blender/blenlib/intern/math_matrix.c @@ -876,6 +876,37 @@ void transpose_m3(float mat[3][3]) mat[2][1] = t; } +void transpose_m3_m3(float rmat[3][3], float mat[3][3]) +{ + BLI_assert(rmat != mat); + + rmat[0][0] = mat[0][0]; + rmat[0][1] = mat[1][0]; + rmat[0][2] = mat[2][0]; + rmat[1][0] = mat[0][1]; + rmat[1][1] = mat[1][1]; + rmat[1][2] = mat[2][1]; + rmat[2][0] = mat[0][2]; + rmat[2][1] = mat[1][2]; + rmat[2][2] = mat[2][2]; +} + +/* seems obscure but in-fact a common operation */ +void transpose_m3_m4(float rmat[3][3], float mat[4][4]) +{ + BLI_assert(&rmat[0][0] != &mat[0][0]); + + rmat[0][0] = mat[0][0]; + rmat[0][1] = mat[1][0]; + rmat[0][2] = mat[2][0]; + rmat[1][0] = mat[0][1]; + rmat[1][1] = mat[1][1]; + rmat[1][2] = mat[2][1]; + rmat[2][0] = mat[0][2]; + rmat[2][1] = mat[1][2]; + rmat[2][2] = mat[2][2]; +} + void transpose_m4(float mat[4][4]) { float t; @@ -902,6 +933,28 @@ void transpose_m4(float mat[4][4]) mat[3][2] = t; } +void transpose_m4_m4(float rmat[4][4], float mat[4][4]) +{ + BLI_assert(rmat != mat); + + rmat[0][0] = mat[0][0]; + rmat[0][1] = mat[1][0]; + rmat[0][2] = mat[2][0]; + rmat[0][3] = mat[3][0]; + rmat[1][0] = mat[0][1]; + rmat[1][1] = mat[1][1]; + rmat[1][2] = mat[2][1]; + rmat[1][3] = mat[3][1]; + rmat[2][0] = mat[0][2]; + rmat[2][1] = mat[1][2]; + rmat[2][2] = mat[2][2]; + rmat[2][3] = mat[3][2]; + rmat[3][0] = mat[0][3]; + rmat[3][1] = mat[1][3]; + rmat[3][2] = mat[2][3]; + rmat[3][3] = mat[3][3]; +} + int compare_m4m4(float mat1[4][4], float mat2[4][4], float limit) { if (compare_v4v4(mat1[0], mat2[0], limit)) @@ -1145,8 +1198,7 @@ bool is_uniform_scaled_m3(float m[3][3]) float t[3][3]; float l1, l2, l3, l4, l5, l6; - copy_m3_m3(t, m); - transpose_m3(t); + transpose_m3_m3(t, m); l1 = len_squared_v3(m[0]); l2 = len_squared_v3(m[1]); @@ -1413,9 +1465,7 @@ void mat3_to_rot_size(float rot[3][3], float size[3], float mat3[3][3]) /* note: this is a workaround for negative matrix not working for rotation conversion, FIXME */ normalize_m3_m3(mat3_n, mat3); if (is_negative_m3(mat3)) { - negate_v3(mat3_n[0]); - negate_v3(mat3_n[1]); - negate_v3(mat3_n[2]); + negate_m3(mat3_n); } /* rotation */ @@ -1462,9 +1512,7 @@ void mat4_to_loc_quat(float loc[3], float quat[4], float wmat[4][4]) /* so scale doesn't interfere with rotation [#24291] */ /* note: this is a workaround for negative matrix not working for rotation conversion, FIXME */ if (is_negative_m3(mat3)) { - negate_v3(mat3_n[0]); - negate_v3(mat3_n[1]); - negate_v3(mat3_n[2]); + negate_m3(mat3_n); } mat3_to_quat(quat, mat3_n); |