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authorCampbell Barton <ideasman42@gmail.com>2015-04-27 14:50:38 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-04-27 14:52:42 +0300
commit9dadc8f599da94c3120f24f198c606d011a5dda2 (patch)
treec3bbf77dbd565dc896895fb252f2a05ea5184a9e /source/blender/blenlib/intern/math_matrix.c
parent3f80accfb34dd10e70380139941bcaf62702a6f8 (diff)
Math Lib: add mul_v3_mat3_m4v3
Diffstat (limited to 'source/blender/blenlib/intern/math_matrix.c')
-rw-r--r--source/blender/blenlib/intern/math_matrix.c10
1 files changed, 10 insertions, 0 deletions
diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c
index 1b4bbafdb04..773bb419c9b 100644
--- a/source/blender/blenlib/intern/math_matrix.c
+++ b/source/blender/blenlib/intern/math_matrix.c
@@ -504,6 +504,16 @@ void mul_mat3_m4_v3(float mat[4][4], float vec[3])
vec[2] = x * mat[0][2] + y * mat[1][2] + mat[2][2] * vec[2];
}
+void mul_v3_mat3_m4v3(float r[3], float mat[4][4], const float vec[3])
+{
+ const float x = vec[0];
+ const float y = vec[1];
+
+ r[0] = x * mat[0][0] + y * mat[1][0] + mat[2][0] * vec[2];
+ r[1] = x * mat[0][1] + y * mat[1][1] + mat[2][1] * vec[2];
+ r[2] = x * mat[0][2] + y * mat[1][2] + mat[2][2] * vec[2];
+}
+
void mul_project_m4_v3(float mat[4][4], float vec[3])
{
const float w = mul_project_m4_v3_zfac(mat, vec);