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authorCampbell Barton <ideasman42@gmail.com>2019-04-14 11:48:42 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-14 11:48:42 +0300
commiteff8cc9cccdaa7248d9d869473704e9db69c2f41 (patch)
tree95c67fbd688b1f63dfef77372a7eaeb40aa15ec5 /source/blender/blenlib/intern/math_matrix.c
parentb7e5433890debe629a0677473ba920f743de3342 (diff)
Cleanup: doxy comments
Use doxy references to function and enums, also correct some names which became out of sync.
Diffstat (limited to 'source/blender/blenlib/intern/math_matrix.c')
-rw-r--r--source/blender/blenlib/intern/math_matrix.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c
index f21d883252c..d750ae4ce59 100644
--- a/source/blender/blenlib/intern/math_matrix.c
+++ b/source/blender/blenlib/intern/math_matrix.c
@@ -2555,20 +2555,20 @@ void invert_m4_m4_safe(float Ainv[4][4], const float A[4][4])
}
/**
- * SpaceTransform struct encapsulates all needed data to convert between two coordinate spaces
+ * #SpaceTransform struct encapsulates all needed data to convert between two coordinate spaces
* (where conversion can be represented by a matrix multiplication).
*
* A SpaceTransform is initialized using:
- * BLI_SPACE_TRANSFORM_SETUP(&data, ob1, ob2)
+ * - #BLI_SPACE_TRANSFORM_SETUP(&data, ob1, ob2)
*
* After that the following calls can be used:
- * BLI_space_transform_apply(&data, co); // converts a coordinate in ob1 space to the corresponding ob2 space
- * BLI_space_transform_invert(&data, co); // converts a coordinate in ob2 space to the corresponding ob1 space
+ * - #BLI_space_transform_apply(&data, co); // converts a coordinate in ob1 space to the corresponding ob2 space.
+ * - #BLI_space_transform_invert(&data, co); // converts a coordinate in ob2 space to the corresponding ob1 space.
*
- * Same concept as BLI_space_transform_apply and BLI_space_transform_invert, but no is normalized after conversion
+ * Same concept as #BLI_space_transform_apply and #BLI_space_transform_invert, but no is normalized after conversion
* (and not translated at all!):
- * BLI_space_transform_apply_normal(&data, no);
- * BLI_space_transform_invert_normal(&data, no);
+ * - #BLI_space_transform_apply_normal(&data, no);
+ * - #BLI_space_transform_invert_normal(&data, no);
*/
/**