diff options
author | Campbell Barton <ideasman42@gmail.com> | 2014-09-17 08:11:37 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2014-09-24 08:55:02 +0400 |
commit | 3a40aed3d52aeb24973385d3aa8e0c2234bf0435 (patch) | |
tree | a4a51efdc304420f0163ea40e1a14a4e206e3828 /source/blender/blenlib/intern/math_rotation.c | |
parent | e7f495d8a076c35d2088d73fac0ed2eeb5ea1fbb (diff) |
Cleanup: use float versions of functions when in/output are floats
Diffstat (limited to 'source/blender/blenlib/intern/math_rotation.c')
-rw-r--r-- | source/blender/blenlib/intern/math_rotation.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenlib/intern/math_rotation.c b/source/blender/blenlib/intern/math_rotation.c index 141f9201689..9a6515daf68 100644 --- a/source/blender/blenlib/intern/math_rotation.c +++ b/source/blender/blenlib/intern/math_rotation.c @@ -366,7 +366,7 @@ void mat3_to_quat_is_ok(float q[4], float wmat[3][3]) mul_m3_v3(matn, mat[0]); /* and align x-axes */ - angle = (float)(0.5 * atan2(mat[0][1], mat[0][0])); + angle = 0.5f * atan2f(mat[0][1], mat[0][0]); co = cosf(angle); si = sinf(angle); @@ -765,7 +765,7 @@ void tri_to_quat_ex(float quat[4], const float v1[3], const float v2[3], const f vec[2] = 0.0f; normalize_v3(vec); - angle = (float)(0.5 * atan2(vec[1], vec[0])); + angle = 0.5f * atan2f(vec[1], vec[0]); co = cosf(angle); si = sinf(angle); q2[0] = co; |