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authorCampbell Barton <ideasman42@gmail.com>2014-05-14 09:00:47 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-05-14 09:00:47 +0400
commit48881ad1e05fffea39091b5d38917c880e8abd4c (patch)
tree12c8544fd7d6e7385f6866c430fba85b153f372c /source/blender/blenlib/intern/math_rotation.c
parentd8c39b878945ce48d731fe86b6843725ba7bc3f0 (diff)
Code cleanup: doxy comments
Diffstat (limited to 'source/blender/blenlib/intern/math_rotation.c')
-rw-r--r--source/blender/blenlib/intern/math_rotation.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenlib/intern/math_rotation.c b/source/blender/blenlib/intern/math_rotation.c
index de272b12ebd..b971b81fba6 100644
--- a/source/blender/blenlib/intern/math_rotation.c
+++ b/source/blender/blenlib/intern/math_rotation.c
@@ -872,8 +872,8 @@ void eulO_to_axis_angle(float axis[3], float *angle, const float eul[3], const s
* This takes the angle with sin/cos applied so we can avoid calculating it in some cases.
*
* \param axis rotation axis (must be normalized).
- * \param co cos(angle)
- * \param si sin(angle)
+ * \param angle_sin sin(angle)
+ * \param angle_cos cos(angle)
*/
void axis_angle_normalized_to_mat3_ex(float mat[3][3], const float axis[3],
const float angle_sin, const float angle_cos)