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authorBastien Montagne <montagne29@wanadoo.fr>2014-11-20 16:57:35 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2014-11-20 17:02:48 +0300
commit391096252b8848099517f4e78dec020e4707f2a3 (patch)
tree3d9ec9df362c43422f5f8bd420e917d369584bae /source/blender/blenlib/intern/math_rotation.c
parentd4315398fc7f2a0b02f83d23f4d942e10df51059 (diff)
Fix T42638: Roll angle inconsistent flip in edit mode.
Basically, `angle_compat_rad()` was completely broken - example of result it could produce: | new angle | compat angle | result | -0.000000 | 3.141593 | -> 3.141593 ... Where 0.0 (or 2 * PI) would be expected!
Diffstat (limited to 'source/blender/blenlib/intern/math_rotation.c')
-rw-r--r--source/blender/blenlib/intern/math_rotation.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenlib/intern/math_rotation.c b/source/blender/blenlib/intern/math_rotation.c
index 9a6515daf68..3ac031d7b90 100644
--- a/source/blender/blenlib/intern/math_rotation.c
+++ b/source/blender/blenlib/intern/math_rotation.c
@@ -1867,7 +1867,7 @@ float angle_wrap_deg(float angle)
/* returns an angle compatible with angle_compat */
float angle_compat_rad(float angle, float angle_compat)
{
- return angle + (floorf(((angle_compat - angle) / (float)M_PI) + 0.5f)) * (float)M_PI;
+ return angle_compat + angle_wrap_rad(angle - angle_compat);
}
/* axis conversion */