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authorBastien Montagne <bastien@blender.org>2021-06-14 13:30:11 +0300
committerBastien Montagne <bastien@blender.org>2021-06-14 13:32:38 +0300
commit748475b9431c5b09514b69b042f0daaea1231dc1 (patch)
tree935b5661487a1603f2811ed8a5b38fe2747c4099 /source/blender/blenlib/intern/math_vector.c
parentb21db5e6988566dc3344b3293eb7e33234ec2597 (diff)
BLI_math: Cleanup: Use `mul_`/`madd_` functions.
Better to avoid explicit vectors components direct manipulation when a generic operation for whole vector exists, if nothing else it avoids potential mistakes in indices.
Diffstat (limited to 'source/blender/blenlib/intern/math_vector.c')
-rw-r--r--source/blender/blenlib/intern/math_vector.c70
1 files changed, 23 insertions, 47 deletions
diff --git a/source/blender/blenlib/intern/math_vector.c b/source/blender/blenlib/intern/math_vector.c
index 05c5f672baa..35dfe421cf0 100644
--- a/source/blender/blenlib/intern/math_vector.c
+++ b/source/blender/blenlib/intern/math_vector.c
@@ -663,9 +663,7 @@ void project_v2_v2v2(float out[2], const float p[2], const float v_proj[2])
}
const float mul = dot_v2v2(p, v_proj) / dot_v2v2(v_proj, v_proj);
-
- out[0] = mul * v_proj[0];
- out[1] = mul * v_proj[1];
+ mul_v2_v2fl(out, v_proj, mul);
}
/**
@@ -679,10 +677,7 @@ void project_v3_v3v3(float out[3], const float p[3], const float v_proj[3])
}
const float mul = dot_v3v3(p, v_proj) / dot_v3v3(v_proj, v_proj);
-
- out[0] = mul * v_proj[0];
- out[1] = mul * v_proj[1];
- out[2] = mul * v_proj[2];
+ mul_v3_v3fl(out, v_proj, mul);
}
void project_v3_v3v3_db(double out[3], const double p[3], const double v_proj[3])
@@ -693,10 +688,7 @@ void project_v3_v3v3_db(double out[3], const double p[3], const double v_proj[3]
}
const double mul = dot_v3v3_db(p, v_proj) / dot_v3v3_db(v_proj, v_proj);
-
- out[0] = mul * v_proj[0];
- out[1] = mul * v_proj[1];
- out[2] = mul * v_proj[2];
+ mul_v3_v3db_db(out, v_proj, mul);
}
/**
@@ -705,10 +697,9 @@ void project_v3_v3v3_db(double out[3], const double p[3], const double v_proj[3]
void project_v2_v2v2_normalized(float out[2], const float p[2], const float v_proj[2])
{
BLI_ASSERT_UNIT_V2(v_proj);
- const float mul = dot_v2v2(p, v_proj);
- out[0] = mul * v_proj[0];
- out[1] = mul * v_proj[1];
+ const float mul = dot_v2v2(p, v_proj);
+ mul_v2_v2fl(out, v_proj, mul);
}
/**
@@ -717,11 +708,9 @@ void project_v2_v2v2_normalized(float out[2], const float p[2], const float v_pr
void project_v3_v3v3_normalized(float out[3], const float p[3], const float v_proj[3])
{
BLI_ASSERT_UNIT_V3(v_proj);
- const float mul = dot_v3v3(p, v_proj);
- out[0] = mul * v_proj[0];
- out[1] = mul * v_proj[1];
- out[2] = mul * v_proj[2];
+ const float mul = dot_v3v3(p, v_proj);
+ mul_v3_v3fl(out, v_proj, mul);
}
/**
@@ -740,37 +729,31 @@ void project_v3_v3v3_normalized(float out[3], const float p[3], const float v_pr
void project_plane_v3_v3v3(float out[3], const float p[3], const float v_plane[3])
{
const float mul = dot_v3v3(p, v_plane) / dot_v3v3(v_plane, v_plane);
-
- out[0] = p[0] - (mul * v_plane[0]);
- out[1] = p[1] - (mul * v_plane[1]);
- out[2] = p[2] - (mul * v_plane[2]);
+ /* out[x] = p[x] - (mul * v_plane[x]) */
+ madd_v3_v3v3fl(out, p, v_plane, -mul);
}
void project_plane_v2_v2v2(float out[2], const float p[2], const float v_plane[2])
{
const float mul = dot_v2v2(p, v_plane) / dot_v2v2(v_plane, v_plane);
-
- out[0] = p[0] - (mul * v_plane[0]);
- out[1] = p[1] - (mul * v_plane[1]);
+ /* out[x] = p[x] - (mul * v_plane[x]) */
+ madd_v2_v2v2fl(out, p, v_plane, -mul);
}
void project_plane_normalized_v3_v3v3(float out[3], const float p[3], const float v_plane[3])
{
BLI_ASSERT_UNIT_V3(v_plane);
const float mul = dot_v3v3(p, v_plane);
-
- out[0] = p[0] - (mul * v_plane[0]);
- out[1] = p[1] - (mul * v_plane[1]);
- out[2] = p[2] - (mul * v_plane[2]);
+ /* out[x] = p[x] - (mul * v_plane[x]) */
+ madd_v3_v3v3fl(out, p, v_plane, -mul);
}
void project_plane_normalized_v2_v2v2(float out[2], const float p[2], const float v_plane[2])
{
BLI_ASSERT_UNIT_V2(v_plane);
const float mul = dot_v2v2(p, v_plane);
-
- out[0] = p[0] - (mul * v_plane[0]);
- out[1] = p[1] - (mul * v_plane[1]);
+ /* out[x] = p[x] - (mul * v_plane[x]) */
+ madd_v2_v2v2fl(out, p, v_plane, -mul);
}
/* project a vector on a plane defined by normal and a plane point p */
@@ -782,9 +765,8 @@ void project_v3_plane(float out[3], const float plane_no[3], const float plane_c
sub_v3_v3v3(vector, out, plane_co);
mul = dot_v3v3(vector, plane_no) / len_squared_v3(plane_no);
- mul_v3_v3fl(vector, plane_no, mul);
-
- sub_v3_v3(out, vector);
+ /* out[x] = out[x] - (mul * plane_no[x]) */
+ madd_v3_v3fl(out, plane_no, -mul);
}
/* Returns a vector bisecting the angle at b formed by a, b and c */
@@ -817,24 +799,18 @@ void bisect_v3_v3v3v3(float r[3], const float a[3], const float b[3], const floa
*/
void reflect_v3_v3v3(float out[3], const float v[3], const float normal[3])
{
- const float dot2 = 2.0f * dot_v3v3(v, normal);
-
BLI_ASSERT_UNIT_V3(normal);
-
- out[0] = v[0] - (dot2 * normal[0]);
- out[1] = v[1] - (dot2 * normal[1]);
- out[2] = v[2] - (dot2 * normal[2]);
+ const float dot2 = 2.0f * dot_v3v3(v, normal);
+ /* out[x] = v[x] - (dot2 * normal[x]) */
+ madd_v3_v3v3fl(out, v, normal, -dot2);
}
void reflect_v3_v3v3_db(double out[3], const double v[3], const double normal[3])
{
+ BLI_ASSERT_UNIT_V3_DB(normal);
const double dot2 = 2.0 * dot_v3v3_db(v, normal);
-
- /* BLI_ASSERT_UNIT_V3_DB(normal); this assert is not known? */
-
- out[0] = v[0] - (dot2 * normal[0]);
- out[1] = v[1] - (dot2 * normal[1]);
- out[2] = v[2] - (dot2 * normal[2]);
+ /* out[x] = v[x] - (dot2 * normal[x]) */
+ madd_v3_v3v3db_db(out, v, normal, -dot2);
}
/**