diff options
author | Bastien Montagne <bastien@blender.org> | 2021-06-14 12:06:35 +0300 |
---|---|---|
committer | Bastien Montagne <bastien@blender.org> | 2021-06-14 13:32:38 +0300 |
commit | b21db5e6988566dc3344b3293eb7e33234ec2597 (patch) | |
tree | 0bc664e2dfb2dce5b94062367ba54bc14eacb9bf /source/blender/blenlib/intern/math_vector_inline.c | |
parent | 5add6f2ed93773e1231e3d52dc9fd963b3bfb9e7 (diff) |
BLI_math: Fix several division-by-zero cases.
Those were caused by various tools used on degenerate geometry, see
T79775.
Note that fixes are as low-level as possible, to ensure they cover as
much as possible of unreported issues too.
We still probably have many more of those hidden in BLI_math though.
Diffstat (limited to 'source/blender/blenlib/intern/math_vector_inline.c')
-rw-r--r-- | source/blender/blenlib/intern/math_vector_inline.c | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c index ead354c2d87..e0df9665a7e 100644 --- a/source/blender/blenlib/intern/math_vector_inline.c +++ b/source/blender/blenlib/intern/math_vector_inline.c @@ -1282,6 +1282,21 @@ MINLINE bool is_zero_v4(const float v[4]) return (v[0] == 0.0f && v[1] == 0.0f && v[2] == 0.0f && v[3] == 0.0f); } +MINLINE bool is_zero_v2_db(const double v[2]) +{ + return (v[0] == 0.0 && v[1] == 0.0); +} + +MINLINE bool is_zero_v3_db(const double v[3]) +{ + return (v[0] == 0.0 && v[1] == 0.0 && v[2] == 0.0); +} + +MINLINE bool is_zero_v4_db(const double v[4]) +{ + return (v[0] == 0.0 && v[1] == 0.0 && v[2] == 0.0 && v[3] == 0.0); +} + MINLINE bool is_one_v3(const float v[3]) { return (v[0] == 1.0f && v[1] == 1.0f && v[2] == 1.0f); |