diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-01-22 14:10:24 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-01-22 14:10:24 +0300 |
commit | 8ec59c7c687b9e50c48a9d455b31ff4c01df69d2 (patch) | |
tree | 32bf65aad65475c5dd9aeefa9067eba21e7324fb /source/blender/blenlib/intern/math_vector_inline.c | |
parent | 2d2339a70992b819a23e8c71f68027022b395f46 (diff) |
Math Lib:
* inline some more functions, from math_base and math_vector
* also made some changes to the way inline is done so it can
work for more than one file
* reflect_v3_v3v3 requires input vectors to be normalized now.
* added rgb_to_grayscale
* added zero_v4, copy_v4_v4, swap_v4_v4, is_one_v3
* added box_clip_bounds_m4 to clip a bounding box against a
projection matrix
Diffstat (limited to 'source/blender/blenlib/intern/math_vector_inline.c')
-rw-r--r-- | source/blender/blenlib/intern/math_vector_inline.c | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c index 9011234dccb..2181150f640 100644 --- a/source/blender/blenlib/intern/math_vector_inline.c +++ b/source/blender/blenlib/intern/math_vector_inline.c @@ -45,6 +45,14 @@ MINLINE void zero_v3(float r[3]) r[2]= 0.0f; } +MINLINE void zero_v4(float r[4]) +{ + r[0]= 0.0f; + r[1]= 0.0f; + r[2]= 0.0f; + r[3]= 0.0f; +} + MINLINE void copy_v2_v2(float r[2], const float a[2]) { r[0]= a[0]; @@ -58,6 +66,14 @@ MINLINE void copy_v3_v3(float r[3], const float a[3]) r[2]= a[2]; } +MINLINE void copy_v4_v4(float r[4], float a[4]) +{ + r[0]= a[0]; + r[1]= a[1]; + r[2]= a[2]; + r[3]= a[3]; +} + MINLINE void swap_v2_v2(float a[2], float b[2]) { SWAP(float, a[0], b[0]); @@ -71,6 +87,14 @@ MINLINE void swap_v3_v3(float a[3], float b[3]) SWAP(float, a[2], b[2]); } +MINLINE void swap_v4_v4(float a[4], float b[4]) +{ + SWAP(float, a[0], b[0]); + SWAP(float, a[1], b[1]); + SWAP(float, a[2], b[2]); + SWAP(float, a[3], b[3]); +} + /********************************* Arithmetic ********************************/ MINLINE void add_v2_v2(float *r, float *a) @@ -338,5 +362,54 @@ MINLINE void normal_float_to_short_v3(short *out, float *in) out[2] = (short)(in[2]*32767.0f); } +/********************************* Comparison ********************************/ + +MINLINE int is_zero_v3(float *v) +{ + return (v[0] == 0 && v[1] == 0 && v[2] == 0); +} + +MINLINE int is_one_v3(float *v) +{ + return (v[0] == 1 && v[1] == 1 && v[2] == 1); +} + +MINLINE int equals_v3v3(float *v1, float *v2) +{ + return ((v1[0]==v2[0]) && (v1[1]==v2[1]) && (v1[2]==v2[2])); +} + +MINLINE int compare_v3v3(float *v1, float *v2, float limit) +{ + if(fabs(v1[0]-v2[0])<limit) + if(fabs(v1[1]-v2[1])<limit) + if(fabs(v1[2]-v2[2])<limit) + return 1; + + return 0; +} + +MINLINE int compare_len_v3v3(float *v1, float *v2, float limit) +{ + float x,y,z; + + x=v1[0]-v2[0]; + y=v1[1]-v2[1]; + z=v1[2]-v2[2]; + + return ((x*x + y*y + z*z) < (limit*limit)); +} + +MINLINE int compare_v4v4(float *v1, float *v2, float limit) +{ + if(fabs(v1[0]-v2[0])<limit) + if(fabs(v1[1]-v2[1])<limit) + if(fabs(v1[2]-v2[2])<limit) + if(fabs(v1[3]-v2[3])<limit) + return 1; + + return 0; +} + #endif /* BLI_MATH_VECTOR_INLINE */ |