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authorBastien Montagne <montagne29@wanadoo.fr>2015-01-09 14:23:34 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2015-01-09 15:03:55 +0300
commit17941860530693dfce76a4bf3d25e0e29610a20b (patch)
tree07f4d7a6c42f32537df0ef20c4c876b0667322b9 /source/blender/blenlib/intern/math_vector_inline.c
parent2e72d756c4909cd77f9313909159e368a26ccc92 (diff)
BLI_math: add vector's dot_v3v3v3() func, for when you have three points instead of two vectors.
Diffstat (limited to 'source/blender/blenlib/intern/math_vector_inline.c')
-rw-r--r--source/blender/blenlib/intern/math_vector_inline.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c
index da9d5bd3f49..6b6a3113e0b 100644
--- a/source/blender/blenlib/intern/math_vector_inline.c
+++ b/source/blender/blenlib/intern/math_vector_inline.c
@@ -621,6 +621,18 @@ MINLINE float dot_v3v3(const float a[3], const float b[3])
return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
}
+MINLINE float dot_v3v3v3(const float p[3], const float a[3], const float b[3])
+{
+ float vec1[3], vec2[3];
+
+ sub_v3_v3v3(vec1, a, p);
+ sub_v3_v3v3(vec2, b, p);
+ if (is_zero_v3(vec1) || is_zero_v3(vec2)) {
+ return 0.0f;
+ }
+ return dot_v3v3(vec1, vec2);
+}
+
MINLINE float dot_v4v4(const float a[4], const float b[4])
{
return a[0] * b[0] + a[1] * b[1] + a[2] * b[2] + a[3] * b[3];