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authorCampbell Barton <ideasman42@gmail.com>2012-07-08 02:51:57 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-07-08 02:51:57 +0400
commitcfb7aee017d95137e19b7b006d9393b5d6a935d4 (patch)
tree005a1981af6c5a0f36959d73479cc69137842eb4 /source/blender/blenlib/intern/noise.c
parentd58ce290e1e4dcb8d0b96259fdf29c854bfaef49 (diff)
style cleanup
Diffstat (limited to 'source/blender/blenlib/intern/noise.c')
-rw-r--r--source/blender/blenlib/intern/noise.c30
1 files changed, 15 insertions, 15 deletions
diff --git a/source/blender/blenlib/intern/noise.c b/source/blender/blenlib/intern/noise.c
index 2ff0b564592..859bb66073c 100644
--- a/source/blender/blenlib/intern/noise.c
+++ b/source/blender/blenlib/intern/noise.c
@@ -282,8 +282,8 @@ static float npfade(float t)
static float grad(int hash, float x, float y, float z)
{
- int h = hash & 15; // CONVERT LO 4 BITS OF HASH CODE
- float u = h < 8 ? x : y, // INTO 12 GRADIENT DIRECTIONS.
+ int h = hash & 15; /* CONVERT LO 4 BITS OF HASH CODE */
+ float u = h < 8 ? x : y, /* INTO 12 GRADIENT DIRECTIONS. */
v = h < 4 ? y : h == 12 || h == 14 ? x : z;
return ((h & 1) == 0 ? u : -u) + ((h & 2) == 0 ? v : -v);
}
@@ -293,21 +293,21 @@ static float newPerlin(float x, float y, float z)
{
int A, AA, AB, B, BA, BB;
float u = floor(x), v = floor(y), w = floor(z);
- int X = ((int)u) & 255, Y = ((int)v) & 255, Z = ((int)w) & 255; // FIND UNIT CUBE THAT CONTAINS POINT
- x -= u; // FIND RELATIVE X,Y,Z
- y -= v; // OF POINT IN CUBE.
+ int X = ((int)u) & 255, Y = ((int)v) & 255, Z = ((int)w) & 255; /* FIND UNIT CUBE THAT CONTAINS POINT */
+ x -= u; /* FIND RELATIVE X,Y,Z */
+ y -= v; /* OF POINT IN CUBE. */
z -= w;
- u = npfade(x); // COMPUTE FADE CURVES
- v = npfade(y); // FOR EACH OF X,Y,Z.
+ u = npfade(x); /* COMPUTE FADE CURVES */
+ v = npfade(y); /* FOR EACH OF X,Y,Z. */
w = npfade(z);
- A = hash[X ]+Y; AA = hash[A]+Z; AB = hash[A+1]+Z; // HASH COORDINATES OF
- B = hash[X+1]+Y; BA = hash[B]+Z; BB = hash[B+1]+Z; // THE 8 CUBE CORNERS,
- return lerp(w, lerp(v, lerp(u, grad(hash[AA ], x, y, z ), // AND ADD
- grad(hash[BA ], x - 1, y, z )), // BLENDED
- lerp(u, grad(hash[AB ], x, y - 1, z ), // RESULTS
- grad(hash[BB ], x - 1, y - 1, z ))), // FROM 8
- lerp(v, lerp(u, grad(hash[AA + 1], x, y, z - 1), // CORNERS
- grad(hash[BA + 1], x - 1, y, z - 1)), // OF CUBE
+ A = hash[X ]+Y; AA = hash[A]+Z; AB = hash[A+1]+Z; /* HASH COORDINATES OF */
+ B = hash[X+1]+Y; BA = hash[B]+Z; BB = hash[B+1]+Z; /* THE 8 CUBE CORNERS, */
+ return lerp(w, lerp(v, lerp(u, grad(hash[AA ], x, y, z ), /* AND ADD */
+ grad(hash[BA ], x - 1, y, z )), /* BLENDED */
+ lerp(u, grad(hash[AB ], x, y - 1, z ), /* RESULTS */
+ grad(hash[BB ], x - 1, y - 1, z ))), /* FROM 8 */
+ lerp(v, lerp(u, grad(hash[AA + 1], x, y, z - 1), /* CORNERS */
+ grad(hash[BA + 1], x - 1, y, z - 1)), /* OF CUBE */
lerp(u, grad(hash[AB + 1], x, y - 1, z - 1),
grad(hash[BB + 1], x - 1, y - 1, z - 1))));
}