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authorDaniel Dunbar <daniel@zuster.org>2005-03-29 20:43:39 +0400
committerDaniel Dunbar <daniel@zuster.org>2005-03-29 20:43:39 +0400
commite229722d5b20c0603f0b0cf0e559a43b4c5ec546 (patch)
treeda5a3b7ca09e989aa9246f5172ef7135297659a5 /source/blender/blenlib/intern/noise.c
parentda0a55d2b41d563385679d9beb12c26eaf7f1f63 (diff)
- added Mesh->derived and Mesh->decimated DerivedMesh pointers
- removed DL_MESH displist type!!!! Now store a DerivedMesh directly. - May still be some issues left having to do with releasing this at the right time (old code just splashed free_displist all over the place).
Diffstat (limited to 'source/blender/blenlib/intern/noise.c')
-rw-r--r--source/blender/blenlib/intern/noise.c5
1 files changed, 0 insertions, 5 deletions
diff --git a/source/blender/blenlib/intern/noise.c b/source/blender/blenlib/intern/noise.c
index 1eaff59bf7b..7797557c1f7 100644
--- a/source/blender/blenlib/intern/noise.c
+++ b/source/blender/blenlib/intern/noise.c
@@ -39,11 +39,6 @@
#include <config.h>
#endif
-#ifdef _WIN32
-#pragma warning (once : 4244) // "conversion from double to float"
-#pragma warning (once : 4305) // "truncation from const double to float"
-#endif
-
/* local */
float noise3_perlin(float vec[3]);
float turbulence_perlin(float *point, float lofreq, float hifreq);