Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brechtvanlommel@gmail.com>2017-07-02 22:53:23 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2017-07-02 23:00:10 +0300
commit3232d8ec8f15ad00ff16fd4326258de0b0b83486 (patch)
tree6ea0675d10d3479681ac0aa6fa9fe19eb0209054 /source/blender/blenlib/intern/noise.c
parente3e5ecfaa84e2ad37d56210f40b395007ae61651 (diff)
Fix T51951: cell noise texture precision issue at unit vertex coordinates.
Solution is to bias the coordinates a little, same as Cycles checker texture.
Diffstat (limited to 'source/blender/blenlib/intern/noise.c')
-rw-r--r--source/blender/blenlib/intern/noise.c10
1 files changed, 10 insertions, 0 deletions
diff --git a/source/blender/blenlib/intern/noise.c b/source/blender/blenlib/intern/noise.c
index f834c5b4c74..347640aae0d 100644
--- a/source/blender/blenlib/intern/noise.c
+++ b/source/blender/blenlib/intern/noise.c
@@ -1394,6 +1394,11 @@ static float voronoi_CrS(float x, float y, float z)
/* returns unsigned cellnoise */
static float cellNoiseU(float x, float y, float z)
{
+ /* avoid precision issues on unit coordinates */
+ x = (x + 0.000001f)*0.999999f;
+ y = (y + 0.000001f)*0.999999f;
+ z = (z + 0.000001f)*0.999999f;
+
int xi = (int)(floor(x));
int yi = (int)(floor(y));
int zi = (int)(floor(z));
@@ -1411,6 +1416,11 @@ float cellNoise(float x, float y, float z)
/* returns a vector/point/color in ca, using point hasharray directly */
void cellNoiseV(float x, float y, float z, float ca[3])
{
+ /* avoid precision issues on unit coordinates */
+ x = (x + 0.000001f)*0.999999f;
+ y = (y + 0.000001f)*0.999999f;
+ z = (z + 0.000001f)*0.999999f;
+
int xi = (int)(floor(x));
int yi = (int)(floor(y));
int zi = (int)(floor(z));