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authorSergey Sharybin <sergey.vfx@gmail.com>2010-06-22 00:10:59 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2010-06-22 00:10:59 +0400
commit425da6206f75b9218cf4123ac1b9cdeaf7f86bb1 (patch)
treebb8639d387efd6a37899c520efdd397f67ddb0c7 /source/blender/blenlib/intern/pbvh.c
parent72d21c35adcea937bbf2e2423472c9ca5ed315c6 (diff)
[#22262] Sculpting shape keys using the Smooth brush switches the shape to the Basis
PBVH used the same verts array as mesh data and shape key/reference key coords were applying on the mesh data, so on some refreshing undeformed mesh was displayed. Added utility functions to get vert coords from key block, apply new vert coords on keyblock and function to apply coords on bpvh, so now pbvh uses it's ovn vertex array and no changes are making to the mesh data. Additional change: Store key block name in SculptUndoNode, so now shape wouldn't be copied to wrong keyblock on undo
Diffstat (limited to 'source/blender/blenlib/intern/pbvh.c')
-rw-r--r--source/blender/blenlib/intern/pbvh.c65
1 files changed, 65 insertions, 0 deletions
diff --git a/source/blender/blenlib/intern/pbvh.c b/source/blender/blenlib/intern/pbvh.c
index 1fd18e2967c..92e2c88e8a1 100644
--- a/source/blender/blenlib/intern/pbvh.c
+++ b/source/blender/blenlib/intern/pbvh.c
@@ -29,6 +29,7 @@
#include "BLI_pbvh.h"
#include "BKE_DerivedMesh.h"
+#include "BKE_mesh.h" /* for mesh_calc_normals */
#include "gpu_buffers.h"
@@ -120,6 +121,9 @@ struct PBVH {
#ifdef PERFCNTRS
int perf_modified;
#endif
+
+ /* flag are verts/faces deformed */
+ int deformed;
};
#define STACK_FIXED_DEPTH 100
@@ -576,6 +580,15 @@ void BLI_pbvh_free(PBVH *bvh)
}
}
+ if (bvh->deformed) {
+ if (bvh->verts) {
+ /* if pbvh was deformed, new memory was allocated for verts/faces -- free it */
+
+ MEM_freeN(bvh->verts);
+ MEM_freeN(bvh->faces);
+ }
+ }
+
MEM_freeN(bvh->nodes);
MEM_freeN(bvh->prim_indices);
MEM_freeN(bvh);
@@ -1330,3 +1343,55 @@ void BLI_pbvh_grids_update(PBVH *bvh, DMGridData **grids, DMGridAdjacency *grida
bvh->gridfaces= gridfaces;
}
+float (*BLI_pbvh_get_vertCos(PBVH *pbvh))[3]
+{
+ int a;
+ float (*vertCos)[3]= NULL;
+
+ if (pbvh->verts) {
+ float *co;
+ MVert *mvert= pbvh->verts;
+
+ vertCos= MEM_callocN(3*pbvh->totvert*sizeof(float), "BLI_pbvh_get_vertCoords");
+ co= (float*)vertCos;
+
+ for (a= 0; a<pbvh->totvert; a++, mvert++, co+= 3) {
+ copy_v3_v3(co, mvert->co);
+ }
+ }
+
+ return vertCos;
+}
+
+void BLI_pbvh_apply_vertCos(PBVH *pbvh, float (*vertCos)[3])
+{
+ int a;
+
+ if (!pbvh->deformed) {
+ if (pbvh->verts) {
+ /* if pbvh is not already deformed, verts/faces points to the */
+ /* original data and applying new coords to this arrays would lead to */
+ /* unneeded deformation -- duplicate verts/faces to avoid this */
+
+ pbvh->verts= MEM_dupallocN(pbvh->verts);
+ pbvh->faces= MEM_dupallocN(pbvh->faces);
+
+ pbvh->deformed= 1;
+ }
+ }
+
+ if (pbvh->verts) {
+ /* copy new verts coords */
+ for (a= 0; a < pbvh->totvert; ++a) {
+ copy_v3_v3(pbvh->verts[a].co, vertCos[a]);
+ }
+
+ /* coordinates are new -- normals should also be updated */
+ mesh_calc_normals(pbvh->verts, pbvh->totvert, pbvh->faces, pbvh->totprim, NULL);
+ }
+}
+
+int BLI_pbvh_isDeformed(PBVH *pbvh)
+{
+ return pbvh->deformed;
+}