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authorCampbell Barton <ideasman42@gmail.com>2021-08-04 03:03:07 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-08-04 03:03:07 +0300
commit0d2589d08c615d1bc07e5156b41b9ffda6c3ba27 (patch)
treebfe3c62930cf43bfd6fb7f3b2f35e7ca62ed9fb5 /source/blender/blenlib/intern/polyfill_2d_beautify.c
parentfb87d236edb7e98c5fc526b9829e6bc6b8916828 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/blenlib/intern/polyfill_2d_beautify.c')
-rw-r--r--source/blender/blenlib/intern/polyfill_2d_beautify.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenlib/intern/polyfill_2d_beautify.c b/source/blender/blenlib/intern/polyfill_2d_beautify.c
index 7781e3a0f6f..ed07b002e32 100644
--- a/source/blender/blenlib/intern/polyfill_2d_beautify.c
+++ b/source/blender/blenlib/intern/polyfill_2d_beautify.c
@@ -25,7 +25,7 @@
* on a simple polygon representation where we _know_:
*
* - The polygon is primitive with no holes with a continuous boundary.
- * - Tris have consistent winding.
+ * - Triangles have consistent winding.
* - 2d (saves some hassles projecting face pairs on an axis for every edge-rotation)
* also saves us having to store all previous edge-states (see #EdRotState in bmesh_beautify.c)
*