diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:17:24 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:21:24 +0300 |
commit | e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch) | |
tree | 8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/blenlib/intern/quadric.c | |
parent | b3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff) |
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/blenlib/intern/quadric.c')
-rw-r--r-- | source/blender/blenlib/intern/quadric.c | 135 |
1 files changed, 66 insertions, 69 deletions
diff --git a/source/blender/blenlib/intern/quadric.c b/source/blender/blenlib/intern/quadric.c index 8d5998786f4..0a1ff9f8116 100644 --- a/source/blender/blenlib/intern/quadric.c +++ b/source/blender/blenlib/intern/quadric.c @@ -35,43 +35,42 @@ #include "BLI_math.h" #include "BLI_strict_flags.h" -#include "BLI_quadric.h" /* own include */ - +#include "BLI_quadric.h" /* own include */ #define QUADRIC_FLT_TOT (sizeof(Quadric) / sizeof(double)) void BLI_quadric_from_plane(Quadric *q, const double v[4]) { - q->a2 = v[0] * v[0]; - q->b2 = v[1] * v[1]; - q->c2 = v[2] * v[2]; + q->a2 = v[0] * v[0]; + q->b2 = v[1] * v[1]; + q->c2 = v[2] * v[2]; - q->ab = v[0] * v[1]; - q->ac = v[0] * v[2]; - q->bc = v[1] * v[2]; + q->ab = v[0] * v[1]; + q->ac = v[0] * v[2]; + q->bc = v[1] * v[2]; - q->ad = v[0] * v[3]; - q->bd = v[1] * v[3]; - q->cd = v[2] * v[3]; + q->ad = v[0] * v[3]; + q->bd = v[1] * v[3]; + q->cd = v[2] * v[3]; - q->d2 = v[3] * v[3]; + q->d2 = v[3] * v[3]; } -#if 0 /* UNUSED */ +#if 0 /* UNUSED */ static void quadric_to_tensor_m3(const Quadric *q, double m[3][3]) { - m[0][0] = q->a2; - m[0][1] = q->ab; - m[0][2] = q->ac; + m[0][0] = q->a2; + m[0][1] = q->ab; + m[0][2] = q->ac; - m[1][0] = q->ab; - m[1][1] = q->b2; - m[1][2] = q->bc; + m[1][0] = q->ab; + m[1][1] = q->b2; + m[1][2] = q->bc; - m[2][0] = q->ac; - m[2][1] = q->bc; - m[2][2] = q->c2; + m[2][0] = q->ac; + m[2][1] = q->bc; + m[2][2] = q->c2; } #endif @@ -87,79 +86,77 @@ static void quadric_to_tensor_m3(const Quadric *q, double m[3][3]) */ static bool quadric_to_tensor_m3_inverse(const Quadric *q, double m[3][3], double epsilon) { - const double det = - (q->a2 * (q->b2 * q->c2 - q->bc * q->bc) - - q->ab * (q->ab * q->c2 - q->ac * q->bc) + - q->ac * (q->ab * q->bc - q->ac * q->b2)); - - if (fabs(det) > epsilon) { - const double invdet = 1.0 / det; - - m[0][0] = (q->b2 * q->c2 - q->bc * q->bc) * invdet; - m[1][0] = (q->bc * q->ac - q->ab * q->c2) * invdet; - m[2][0] = (q->ab * q->bc - q->b2 * q->ac) * invdet; - - m[0][1] = (q->ac * q->bc - q->ab * q->c2) * invdet; - m[1][1] = (q->a2 * q->c2 - q->ac * q->ac) * invdet; - m[2][1] = (q->ab * q->ac - q->a2 * q->bc) * invdet; - - m[0][2] = (q->ab * q->bc - q->ac * q->b2) * invdet; - m[1][2] = (q->ac * q->ab - q->a2 * q->bc) * invdet; - m[2][2] = (q->a2 * q->b2 - q->ab * q->ab) * invdet; - - return true; - } - else { - return false; - } + const double det = (q->a2 * (q->b2 * q->c2 - q->bc * q->bc) - + q->ab * (q->ab * q->c2 - q->ac * q->bc) + + q->ac * (q->ab * q->bc - q->ac * q->b2)); + + if (fabs(det) > epsilon) { + const double invdet = 1.0 / det; + + m[0][0] = (q->b2 * q->c2 - q->bc * q->bc) * invdet; + m[1][0] = (q->bc * q->ac - q->ab * q->c2) * invdet; + m[2][0] = (q->ab * q->bc - q->b2 * q->ac) * invdet; + + m[0][1] = (q->ac * q->bc - q->ab * q->c2) * invdet; + m[1][1] = (q->a2 * q->c2 - q->ac * q->ac) * invdet; + m[2][1] = (q->ab * q->ac - q->a2 * q->bc) * invdet; + + m[0][2] = (q->ab * q->bc - q->ac * q->b2) * invdet; + m[1][2] = (q->ac * q->ab - q->a2 * q->bc) * invdet; + m[2][2] = (q->a2 * q->b2 - q->ab * q->ab) * invdet; + + return true; + } + else { + return false; + } } void BLI_quadric_to_vector_v3(const Quadric *q, double v[3]) { - v[0] = q->ad; - v[1] = q->bd; - v[2] = q->cd; + v[0] = q->ad; + v[1] = q->bd; + v[2] = q->cd; } void BLI_quadric_clear(Quadric *q) { - memset(q, 0, sizeof(*q)); + memset(q, 0, sizeof(*q)); } void BLI_quadric_add_qu_qu(Quadric *a, const Quadric *b) { - add_vn_vn_d((double *)a, (double *)b, QUADRIC_FLT_TOT); + add_vn_vn_d((double *)a, (double *)b, QUADRIC_FLT_TOT); } void BLI_quadric_add_qu_ququ(Quadric *r, const Quadric *a, const Quadric *b) { - add_vn_vnvn_d((double *)r, (const double *)a, (const double *)b, QUADRIC_FLT_TOT); + add_vn_vnvn_d((double *)r, (const double *)a, (const double *)b, QUADRIC_FLT_TOT); } void BLI_quadric_mul(Quadric *a, const double scalar) { - mul_vn_db((double *)a, QUADRIC_FLT_TOT, scalar); + mul_vn_db((double *)a, QUADRIC_FLT_TOT, scalar); } double BLI_quadric_evaluate(const Quadric *q, const double v[3]) { - return ((q->a2 * v[0] * v[0]) + (q->ab * 2 * v[0] * v[1]) + (q->ac * 2 * v[0] * v[2]) + (q->ad * 2 * v[0]) + - (q->b2 * v[1] * v[1]) + (q->bc * 2 * v[1] * v[2]) + (q->bd * 2 * v[1]) + - (q->c2 * v[2] * v[2]) + (q->cd * 2 * v[2]) + - (q->d2)); + return ((q->a2 * v[0] * v[0]) + (q->ab * 2 * v[0] * v[1]) + (q->ac * 2 * v[0] * v[2]) + + (q->ad * 2 * v[0]) + (q->b2 * v[1] * v[1]) + (q->bc * 2 * v[1] * v[2]) + + (q->bd * 2 * v[1]) + (q->c2 * v[2] * v[2]) + (q->cd * 2 * v[2]) + (q->d2)); } bool BLI_quadric_optimize(const Quadric *q, double v[3], const double epsilon) { - double m[3][3]; - - if (quadric_to_tensor_m3_inverse(q, m, epsilon)) { - BLI_quadric_to_vector_v3(q, v); - mul_m3_v3_db(m, v); - negate_v3_db(v); - return true; - } - else { - return false; - } + double m[3][3]; + + if (quadric_to_tensor_m3_inverse(q, m, epsilon)) { + BLI_quadric_to_vector_v3(q, v); + mul_m3_v3_db(m, v); + negate_v3_db(v); + return true; + } + else { + return false; + } } |