diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-11-04 11:18:29 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-11-04 11:18:29 +0400 |
commit | fae6c35ca7ae4e73cc32a0f5c235fd0ff8f00be1 (patch) | |
tree | 7caea3d796c18cddf661960a243de565847173c5 /source/blender/blenlib/intern/rct.c | |
parent | 89a454653e9ff7704671aeb371b1b387af6152dc (diff) |
code cleanup: quiet -Wdouble-promotion, disabled this warnings for a few files since its done throughout the code in some places.
Diffstat (limited to 'source/blender/blenlib/intern/rct.c')
-rw-r--r-- | source/blender/blenlib/intern/rct.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenlib/intern/rct.c b/source/blender/blenlib/intern/rct.c index 2e2619df24e..ee073d5d309 100644 --- a/source/blender/blenlib/intern/rct.c +++ b/source/blender/blenlib/intern/rct.c @@ -105,25 +105,25 @@ int BLI_rctf_isect_pt_v(const rctf *rect, const float xy[2]) static int isect_segments_i(const int v1[2], const int v2[2], const int v3[2], const int v4[2]) { const double div = (double)((v2[0] - v1[0]) * (v4[1] - v3[1]) - (v2[1] - v1[1]) * (v4[0] - v3[0])); - if (div == 0.0f) { + if (div == 0.0) { return 1; /* co-linear */ } else { const double labda = (double)((v1[1] - v3[1]) * (v4[0] - v3[0]) - (v1[0] - v3[0]) * (v4[1] - v3[1])) / div; const double mu = (double)((v1[1] - v3[1]) * (v2[0] - v1[0]) - (v1[0] - v3[0]) * (v2[1] - v1[1])) / div; - return (labda >= 0.0f && labda <= 1.0f && mu >= 0.0f && mu <= 1.0f); + return (labda >= 0.0 && labda <= 1.0 && mu >= 0.0 && mu <= 1.0); } } static int isect_segments_fl(const float v1[2], const float v2[2], const float v3[2], const float v4[2]) { const double div = (double)((v2[0] - v1[0]) * (v4[1] - v3[1]) - (v2[1] - v1[1]) * (v4[0] - v3[0])); - if (div == 0.0f) { + if (div == 0.0) { return 1; /* co-linear */ } else { const double labda = (double)((v1[1] - v3[1]) * (v4[0] - v3[0]) - (v1[0] - v3[0]) * (v4[1] - v3[1])) / div; const double mu = (double)((v1[1] - v3[1]) * (v2[0] - v1[0]) - (v1[0] - v3[0]) * (v2[1] - v1[1])) / div; - return (labda >= 0.0f && labda <= 1.0f && mu >= 0.0f && mu <= 1.0f); + return (labda >= 0.0 && labda <= 1.0 && mu >= 0.0 && mu <= 1.0); } } |