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authorDaniel Dunbar <daniel@zuster.org>2005-03-19 23:04:25 +0300
committerDaniel Dunbar <daniel@zuster.org>2005-03-19 23:04:25 +0300
commitb3bb3f06baa3a591586660123c0d4f3bad79f527 (patch)
tree9e8a49067a5083c0f52d3e3a010acdb306612bd1 /source/blender/blenlib/intern/winstuff.c
parentc8d6515ad7bd6b5b5ac773dfad9812591851cf80 (diff)
Some cleaning up of BLI_winstuff.h usage
- removed reference in render.h (really bad, shouldn't include a platform specific header so widely unless really necessary) - added M_PI, M_PI_2, M_SQRT, M_SQRT_2 defines to BLI_arithb.h... this is a better place as it is more the "standard" blender math header. left in winstuff.h as well for the moment for simplicity - other changes are patches to code so everything works ok with this shuffling.
Diffstat (limited to 'source/blender/blenlib/intern/winstuff.c')
-rw-r--r--source/blender/blenlib/intern/winstuff.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenlib/intern/winstuff.c b/source/blender/blenlib/intern/winstuff.c
index 22c0e2c71ca..960bc69d797 100644
--- a/source/blender/blenlib/intern/winstuff.c
+++ b/source/blender/blenlib/intern/winstuff.c
@@ -44,6 +44,7 @@
#include "BLI_blenlib.h"
#include "BLI_util.h"
+#define WIN32_SKIP_HKEY_PROTECTION // need to use HKEY
#include "BLI_winstuff.h"
#include "BKE_utildefines.h" /* FILE_MAXDIR + FILE_MAXFILE */