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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-06-23 05:07:06 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-06-23 05:07:06 +0400
commit77f357728f708dd7a19a62110f34fa9afa5e9213 (patch)
tree5a3ef21544f4141ab13bfc12f69b7de6000e8b9a /source/blender/blenlib/intern/winstuff_dir.c
parent489937e1e7f89b3c21a4e13feaffbd400527f118 (diff)
D605: Fixes for proper handling of wchar_t paths in MinGW.
* Fixed different not-in-sync #ifdef blocks for struct stat variants under Windows. Comments have been left to indicate the portions of BLI_fileops.h and BLI_fileops_types.h that need to stay in sync. * Added BLI_wstat() to de-duplicate #ifdef blocks for stat() variants on Windows. * Fix for opendir() and associate functions in MinGW not working properly with non-ASCII, MBCS-compatible paths. MinGW (FREE_WINDOWS) has opendir() and _wopendir(), and only the latter accepts a path name of wchar_t type. Rather than messing up with extra #ifdef's here and there, Blender's own implementations of opendir() and related functions are used to properly support paths with non-ASCII, MBCS-compatible characters. Tested with MSVC 2013 Express, MinGW32 (gcc 4.6.2) and MinGW-w64 (gcc 4.7.1). Differential Revision: https://developer.blender.org/D605 Reviewed By: campbellbarton
Diffstat (limited to 'source/blender/blenlib/intern/winstuff_dir.c')
-rw-r--r--source/blender/blenlib/intern/winstuff_dir.c9
1 files changed, 8 insertions, 1 deletions
diff --git a/source/blender/blenlib/intern/winstuff_dir.c b/source/blender/blenlib/intern/winstuff_dir.c
index 90250de1683..3d669a869f9 100644
--- a/source/blender/blenlib/intern/winstuff_dir.c
+++ b/source/blender/blenlib/intern/winstuff_dir.c
@@ -28,7 +28,7 @@
* (opendir, readdir, closedir)
*/
-#if defined(WIN32) && !defined(FREE_WINDOWS)
+#ifdef WIN32
/* standalone for inclusion in binaries other then blender */
# ifdef USE_STANDALONE
@@ -44,6 +44,13 @@
#include "BLI_utildefines.h"
#include "utfconv.h"
+/* Note: MinGW (FREE_WINDOWS) has opendir() and _wopendir(), and only the
+* latter accepts a path name of wchar_t type. Rather than messing up with
+* extra #ifdef's here and there, Blender's own implementations of opendir()
+* and related functions are used to properly support paths with non-ASCII
+* characters. (kjym3)
+*/
+
DIR *opendir(const char *path)
{
wchar_t *path_16 = alloc_utf16_from_8(path, 0);