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authorJacques Lucke <jacques@blender.org>2022-09-20 11:59:12 +0300
committerJacques Lucke <jacques@blender.org>2022-09-20 12:08:05 +0300
commit5c81d3bd4691214164a7f071d239ef6c84dba8dc (patch)
treecbab752ca58da40b45c15540707a2b0a22d769da /source/blender/blenlib/intern
parent7a239812ca55153fc9751b6a87bc5c4deb76456b (diff)
Geometry Nodes: improve evaluator with lazy threading
In large node setup the threading overhead was sometimes very significant. That's especially true when most nodes do very little work. This commit improves the scheduling by not using multi-threading in many cases unless it's likely that it will be worth it. For more details see the comments in `BLI_lazy_threading.hh`. Differential Revision: https://developer.blender.org/D15976
Diffstat (limited to 'source/blender/blenlib/intern')
-rw-r--r--source/blender/blenlib/intern/lazy_threading.cc30
-rw-r--r--source/blender/blenlib/intern/task_range.cc3
2 files changed, 33 insertions, 0 deletions
diff --git a/source/blender/blenlib/intern/lazy_threading.cc b/source/blender/blenlib/intern/lazy_threading.cc
new file mode 100644
index 00000000000..803fd81a96d
--- /dev/null
+++ b/source/blender/blenlib/intern/lazy_threading.cc
@@ -0,0 +1,30 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include "BLI_lazy_threading.hh"
+#include "BLI_vector.hh"
+
+namespace blender::lazy_threading {
+
+/**
+ * This is a #RawVector so that it can be destructed after Blender checks for memory leaks.
+ */
+thread_local RawVector<FunctionRef<void()>, 0> hint_receivers;
+
+void send_hint()
+{
+ for (const FunctionRef<void()> &fn : hint_receivers) {
+ fn();
+ }
+}
+
+HintReceiver::HintReceiver(const FunctionRef<void()> fn)
+{
+ hint_receivers.append(fn);
+}
+
+HintReceiver::~HintReceiver()
+{
+ hint_receivers.pop_last();
+}
+
+} // namespace blender::lazy_threading
diff --git a/source/blender/blenlib/intern/task_range.cc b/source/blender/blenlib/intern/task_range.cc
index 7e405529f03..181b760bea1 100644
--- a/source/blender/blenlib/intern/task_range.cc
+++ b/source/blender/blenlib/intern/task_range.cc
@@ -12,6 +12,7 @@
#include "DNA_listBase.h"
+#include "BLI_lazy_threading.hh"
#include "BLI_task.h"
#include "BLI_threads.h"
@@ -104,6 +105,8 @@ void BLI_task_parallel_range(const int start,
const size_t grainsize = MAX2(settings->min_iter_per_thread, 1);
const tbb::blocked_range<int> range(start, stop, grainsize);
+ blender::lazy_threading::send_hint();
+
if (settings->func_reduce) {
parallel_reduce(range, task);
if (settings->userdata_chunk) {