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authorCampbell Barton <campbell@blender.org>2022-09-25 11:33:28 +0300
committerCampbell Barton <campbell@blender.org>2022-09-25 13:17:08 +0300
commitf68cfd6bb078482c4a779a6e26a56e2734edb5b8 (patch)
tree2878e5b80dba5bdeba186d99661d604eb38879cd /source/blender/blenlib/intern
parentc7b247a118e302a3afc6473797e53b6af28b69e2 (diff)
Cleanup: replace C-style casts with functional casts for numeric types
Diffstat (limited to 'source/blender/blenlib/intern')
-rw-r--r--source/blender/blenlib/intern/dot_export.cc4
-rw-r--r--source/blender/blenlib/intern/math_boolean.cc58
-rw-r--r--source/blender/blenlib/intern/noise.cc42
-rw-r--r--source/blender/blenlib/intern/rand.cc20
-rw-r--r--source/blender/blenlib/intern/string_search.cc4
-rw-r--r--source/blender/blenlib/intern/threads.cc4
6 files changed, 66 insertions, 66 deletions
diff --git a/source/blender/blenlib/intern/dot_export.cc b/source/blender/blenlib/intern/dot_export.cc
index 796fd6a934a..d577de9bc34 100644
--- a/source/blender/blenlib/intern/dot_export.cc
+++ b/source/blender/blenlib/intern/dot_export.cc
@@ -93,7 +93,7 @@ void Graph::set_random_cluster_bgcolors()
void Cluster::set_random_cluster_bgcolors()
{
- float hue = rand() / (float)RAND_MAX;
+ float hue = rand() / float(RAND_MAX);
float staturation = 0.3f;
float value = 0.8f;
this->attributes.set("bgcolor", color_attr_from_hsv(hue, staturation, value));
@@ -227,7 +227,7 @@ void Attributes::export__as_bracket_list(std::stringstream &ss) const
void Node::export__as_id(std::stringstream &ss) const
{
- ss << '"' << (uintptr_t)this << '"';
+ ss << '"' << uintptr_t(this) << '"';
}
void Node::export__as_declaration(std::stringstream &ss) const
diff --git a/source/blender/blenlib/intern/math_boolean.cc b/source/blender/blenlib/intern/math_boolean.cc
index 132d5dfda65..871ea815e90 100644
--- a/source/blender/blenlib/intern/math_boolean.cc
+++ b/source/blender/blenlib/intern/math_boolean.cc
@@ -193,7 +193,7 @@ static RobustInitCaller init_caller;
y = b - bvirt
#define Fast_Two_Sum(a, b, x, y) \
- x = (double)(a + b); \
+ x = double(a + b); \
Fast_Two_Sum_Tail(a, b, x, y)
#define Fast_Two_Diff_Tail(a, b, x, y) \
@@ -205,30 +205,30 @@ static RobustInitCaller init_caller;
Fast_Two_Diff_Tail(a, b, x, y)
#define Two_Sum_Tail(a, b, x, y) \
- bvirt = (double)(x - a); \
+ bvirt = double(x - a); \
avirt = x - bvirt; \
bround = b - bvirt; \
around = a - avirt; \
y = around + bround
#define Two_Sum(a, b, x, y) \
- x = (double)(a + b); \
+ x = double(a + b); \
Two_Sum_Tail(a, b, x, y)
#define Two_Diff_Tail(a, b, x, y) \
- bvirt = (double)(a - x); \
+ bvirt = double(a - x); \
avirt = x + bvirt; \
bround = bvirt - b; \
around = a - avirt; \
y = around + bround
#define Two_Diff(a, b, x, y) \
- x = (double)(a - b); \
+ x = double(a - b); \
Two_Diff_Tail(a, b, x, y)
#define Split(a, ahi, alo) \
- c = (double)(splitter * a); \
- abig = (double)(c - a); \
+ c = double(splitter * a); \
+ abig = double(c - a); \
ahi = c - abig; \
alo = a - ahi
@@ -241,11 +241,11 @@ static RobustInitCaller init_caller;
y = (alo * blo) - err3
#define Two_Product(a, b, x, y) \
- x = (double)(a * b); \
+ x = double(a * b); \
Two_Product_Tail(a, b, x, y)
#define Two_Product_Presplit(a, b, bhi, blo, x, y) \
- x = (double)(a * b); \
+ x = double(a * b); \
Split(a, ahi, alo); \
err1 = x - (ahi * bhi); \
err2 = err1 - (alo * bhi); \
@@ -266,7 +266,7 @@ static RobustInitCaller init_caller;
y = (alo * alo) - err3
#define Square(a, x, y) \
- x = (double)(a * a); \
+ x = double(a * a); \
Square_Tail(a, x, y)
#define Two_One_Sum(a1, a0, b, x2, x1, x0) \
@@ -647,10 +647,10 @@ static double orient2dadapt(const double *pa, const double *pb, const double *pc
INEXACT double _i, _j;
double _0;
- acx = (double)(pa[0] - pc[0]);
- bcx = (double)(pb[0] - pc[0]);
- acy = (double)(pa[1] - pc[1]);
- bcy = (double)(pb[1] - pc[1]);
+ acx = double(pa[0] - pc[0]);
+ bcx = double(pb[0] - pc[0]);
+ acy = double(pa[1] - pc[1]);
+ bcy = double(pb[1] - pc[1]);
Two_Product(acx, bcy, detleft, detlefttail);
Two_Product(acy, bcx, detright, detrighttail);
@@ -834,15 +834,15 @@ static double orient3dadapt(
INEXACT double _i, _j, _k;
double _0;
- adx = (double)(pa[0] - pd[0]);
- bdx = (double)(pb[0] - pd[0]);
- cdx = (double)(pc[0] - pd[0]);
- ady = (double)(pa[1] - pd[1]);
- bdy = (double)(pb[1] - pd[1]);
- cdy = (double)(pc[1] - pd[1]);
- adz = (double)(pa[2] - pd[2]);
- bdz = (double)(pb[2] - pd[2]);
- cdz = (double)(pc[2] - pd[2]);
+ adx = double(pa[0] - pd[0]);
+ bdx = double(pb[0] - pd[0]);
+ cdx = double(pc[0] - pd[0]);
+ ady = double(pa[1] - pd[1]);
+ bdy = double(pb[1] - pd[1]);
+ cdy = double(pc[1] - pd[1]);
+ adz = double(pa[2] - pd[2]);
+ bdz = double(pb[2] - pd[2]);
+ cdz = double(pc[2] - pd[2]);
Two_Product(bdx, cdy, bdxcdy1, bdxcdy0);
Two_Product(cdx, bdy, cdxbdy1, cdxbdy0);
@@ -1358,12 +1358,12 @@ static double incircleadapt(
INEXACT double _i, _j;
double _0;
- adx = (double)(pa[0] - pd[0]);
- bdx = (double)(pb[0] - pd[0]);
- cdx = (double)(pc[0] - pd[0]);
- ady = (double)(pa[1] - pd[1]);
- bdy = (double)(pb[1] - pd[1]);
- cdy = (double)(pc[1] - pd[1]);
+ adx = double(pa[0] - pd[0]);
+ bdx = double(pb[0] - pd[0]);
+ cdx = double(pc[0] - pd[0]);
+ ady = double(pa[1] - pd[1]);
+ bdy = double(pb[1] - pd[1]);
+ cdy = double(pc[1] - pd[1]);
Two_Product(bdx, cdy, bdxcdy1, bdxcdy0);
Two_Product(cdx, bdy, cdxbdy1, cdxbdy0);
diff --git a/source/blender/blenlib/intern/noise.cc b/source/blender/blenlib/intern/noise.cc
index 19c4b92a315..65a6f102a7b 100644
--- a/source/blender/blenlib/intern/noise.cc
+++ b/source/blender/blenlib/intern/noise.cc
@@ -379,7 +379,7 @@ BLI_INLINE float noise_grad(uint32_t hash, float x, float y, float z, float w)
BLI_INLINE float floor_fraction(float x, int &i)
{
- i = (int)x - ((x < 0) ? 1 : 0);
+ i = int(x) - ((x < 0) ? 1 : 0);
return x - i;
}
@@ -729,7 +729,7 @@ float musgrave_fBm(const float co,
const float pwHL = std::pow(lacunarity, -H);
const float octaves = CLAMPIS(octaves_unclamped, 0.0f, 15.0f);
- for (int i = 0; i < (int)octaves; i++) {
+ for (int i = 0; i < int(octaves); i++) {
value += perlin_signed(p) * pwr;
pwr *= pwHL;
p *= lacunarity;
@@ -754,7 +754,7 @@ float musgrave_multi_fractal(const float co,
const float pwHL = std::pow(lacunarity, -H);
const float octaves = CLAMPIS(octaves_unclamped, 0.0f, 15.0f);
- for (int i = 0; i < (int)octaves; i++) {
+ for (int i = 0; i < int(octaves); i++) {
value *= (pwr * perlin_signed(p) + 1.0f);
pwr *= pwHL;
p *= lacunarity;
@@ -783,7 +783,7 @@ float musgrave_hetero_terrain(const float co,
float value = offset + perlin_signed(p);
p *= lacunarity;
- for (int i = 1; i < (int)octaves; i++) {
+ for (int i = 1; i < int(octaves); i++) {
float increment = (perlin_signed(p) + offset) * pwr * value;
value += increment;
pwr *= pwHL;
@@ -815,7 +815,7 @@ float musgrave_hybrid_multi_fractal(const float co,
const float octaves = CLAMPIS(octaves_unclamped, 0.0f, 15.0f);
- for (int i = 0; (weight > 0.001f) && (i < (int)octaves); i++) {
+ for (int i = 0; (weight > 0.001f) && (i < int(octaves)); i++) {
if (weight > 1.0f) {
weight = 1.0f;
}
@@ -857,7 +857,7 @@ float musgrave_ridged_multi_fractal(const float co,
const float octaves = CLAMPIS(octaves_unclamped, 0.0f, 15.0f);
- for (int i = 1; i < (int)octaves; i++) {
+ for (int i = 1; i < int(octaves); i++) {
p *= lacunarity;
weight = CLAMPIS(signal * gain, 0.0f, 1.0f);
signal = offset - std::abs(perlin_signed(p));
@@ -883,7 +883,7 @@ float musgrave_fBm(const float2 co,
const float pwHL = std::pow(lacunarity, -H);
const float octaves = CLAMPIS(octaves_unclamped, 0.0f, 15.0f);
- for (int i = 0; i < (int)octaves; i++) {
+ for (int i = 0; i < int(octaves); i++) {
value += perlin_signed(p) * pwr;
pwr *= pwHL;
p *= lacunarity;
@@ -908,7 +908,7 @@ float musgrave_multi_fractal(const float2 co,
const float pwHL = std::pow(lacunarity, -H);
const float octaves = CLAMPIS(octaves_unclamped, 0.0f, 15.0f);
- for (int i = 0; i < (int)octaves; i++) {
+ for (int i = 0; i < int(octaves); i++) {
value *= (pwr * perlin_signed(p) + 1.0f);
pwr *= pwHL;
p *= lacunarity;
@@ -938,7 +938,7 @@ float musgrave_hetero_terrain(const float2 co,
const float octaves = CLAMPIS(octaves_unclamped, 0.0f, 15.0f);
- for (int i = 1; i < (int)octaves; i++) {
+ for (int i = 1; i < int(octaves); i++) {
float increment = (perlin_signed(p) + offset) * pwr * value;
value += increment;
pwr *= pwHL;
@@ -970,7 +970,7 @@ float musgrave_hybrid_multi_fractal(const float2 co,
const float octaves = CLAMPIS(octaves_unclamped, 0.0f, 15.0f);
- for (int i = 0; (weight > 0.001f) && (i < (int)octaves); i++) {
+ for (int i = 0; (weight > 0.001f) && (i < int(octaves)); i++) {
if (weight > 1.0f) {
weight = 1.0f;
}
@@ -1012,7 +1012,7 @@ float musgrave_ridged_multi_fractal(const float2 co,
const float octaves = CLAMPIS(octaves_unclamped, 0.0f, 15.0f);
- for (int i = 1; i < (int)octaves; i++) {
+ for (int i = 1; i < int(octaves); i++) {
p *= lacunarity;
weight = CLAMPIS(signal * gain, 0.0f, 1.0f);
signal = offset - std::abs(perlin_signed(p));
@@ -1039,7 +1039,7 @@ float musgrave_fBm(const float3 co,
const float octaves = CLAMPIS(octaves_unclamped, 0.0f, 15.0f);
- for (int i = 0; i < (int)octaves; i++) {
+ for (int i = 0; i < int(octaves); i++) {
value += perlin_signed(p) * pwr;
pwr *= pwHL;
p *= lacunarity;
@@ -1065,7 +1065,7 @@ float musgrave_multi_fractal(const float3 co,
const float octaves = CLAMPIS(octaves_unclamped, 0.0f, 15.0f);
- for (int i = 0; i < (int)octaves; i++) {
+ for (int i = 0; i < int(octaves); i++) {
value *= (pwr * perlin_signed(p) + 1.0f);
pwr *= pwHL;
p *= lacunarity;
@@ -1095,7 +1095,7 @@ float musgrave_hetero_terrain(const float3 co,
const float octaves = CLAMPIS(octaves_unclamped, 0.0f, 15.0f);
- for (int i = 1; i < (int)octaves; i++) {
+ for (int i = 1; i < int(octaves); i++) {
float increment = (perlin_signed(p) + offset) * pwr * value;
value += increment;
pwr *= pwHL;
@@ -1127,7 +1127,7 @@ float musgrave_hybrid_multi_fractal(const float3 co,
const float octaves = CLAMPIS(octaves_unclamped, 0.0f, 15.0f);
- for (int i = 0; (weight > 0.001f) && (i < (int)octaves); i++) {
+ for (int i = 0; (weight > 0.001f) && (i < int(octaves)); i++) {
if (weight > 1.0f) {
weight = 1.0f;
}
@@ -1169,7 +1169,7 @@ float musgrave_ridged_multi_fractal(const float3 co,
const float octaves = CLAMPIS(octaves_unclamped, 0.0f, 15.0f);
- for (int i = 1; i < (int)octaves; i++) {
+ for (int i = 1; i < int(octaves); i++) {
p *= lacunarity;
weight = CLAMPIS(signal * gain, 0.0f, 1.0f);
signal = offset - std::abs(perlin_signed(p));
@@ -1196,7 +1196,7 @@ float musgrave_fBm(const float4 co,
const float octaves = CLAMPIS(octaves_unclamped, 0.0f, 15.0f);
- for (int i = 0; i < (int)octaves; i++) {
+ for (int i = 0; i < int(octaves); i++) {
value += perlin_signed(p) * pwr;
pwr *= pwHL;
p *= lacunarity;
@@ -1222,7 +1222,7 @@ float musgrave_multi_fractal(const float4 co,
const float octaves = CLAMPIS(octaves_unclamped, 0.0f, 15.0f);
- for (int i = 0; i < (int)octaves; i++) {
+ for (int i = 0; i < int(octaves); i++) {
value *= (pwr * perlin_signed(p) + 1.0f);
pwr *= pwHL;
p *= lacunarity;
@@ -1252,7 +1252,7 @@ float musgrave_hetero_terrain(const float4 co,
const float octaves = CLAMPIS(octaves_unclamped, 0.0f, 15.0f);
- for (int i = 1; i < (int)octaves; i++) {
+ for (int i = 1; i < int(octaves); i++) {
float increment = (perlin_signed(p) + offset) * pwr * value;
value += increment;
pwr *= pwHL;
@@ -1284,7 +1284,7 @@ float musgrave_hybrid_multi_fractal(const float4 co,
const float octaves = CLAMPIS(octaves_unclamped, 0.0f, 15.0f);
- for (int i = 0; (weight > 0.001f) && (i < (int)octaves); i++) {
+ for (int i = 0; (weight > 0.001f) && (i < int(octaves)); i++) {
if (weight > 1.0f) {
weight = 1.0f;
}
@@ -1326,7 +1326,7 @@ float musgrave_ridged_multi_fractal(const float4 co,
const float octaves = CLAMPIS(octaves_unclamped, 0.0f, 15.0f);
- for (int i = 1; i < (int)octaves; i++) {
+ for (int i = 1; i < int(octaves); i++) {
p *= lacunarity;
weight = CLAMPIS(signal * gain, 0.0f, 1.0f);
signal = offset - std::abs(perlin_signed(p));
diff --git a/source/blender/blenlib/intern/rand.cc b/source/blender/blenlib/intern/rand.cc
index b5db0d6b473..2e9b15c623e 100644
--- a/source/blender/blenlib/intern/rand.cc
+++ b/source/blender/blenlib/intern/rand.cc
@@ -161,7 +161,7 @@ void BLI_rng_shuffle_bitmap(struct RNG *rng, BLI_bitmap *bitmap, uint bits_num)
void BLI_rng_skip(RNG *rng, int n)
{
- rng->rng.skip((uint)n);
+ rng->rng.skip(uint(n));
}
/***/
@@ -239,7 +239,7 @@ RNG_THREAD_ARRAY *BLI_rng_threaded_new()
"random_array");
for (i = 0; i < BLENDER_MAX_THREADS; i++) {
- BLI_rng_srandom(&rngarr->rng_tab[i], (uint)clock());
+ BLI_rng_srandom(&rngarr->rng_tab[i], uint(clock()));
}
return rngarr;
@@ -283,7 +283,7 @@ BLI_INLINE double halton_ex(double invprimes, double *offset)
void BLI_halton_1d(uint prime, double offset, int n, double *r)
{
- const double invprime = 1.0 / (double)prime;
+ const double invprime = 1.0 / double(prime);
*r = 0.0;
@@ -294,7 +294,7 @@ void BLI_halton_1d(uint prime, double offset, int n, double *r)
void BLI_halton_2d(const uint prime[2], double offset[2], int n, double *r)
{
- const double invprimes[2] = {1.0 / (double)prime[0], 1.0 / (double)prime[1]};
+ const double invprimes[2] = {1.0 / double(prime[0]), 1.0 / double(prime[1])};
r[0] = r[1] = 0.0;
@@ -308,7 +308,7 @@ void BLI_halton_2d(const uint prime[2], double offset[2], int n, double *r)
void BLI_halton_3d(const uint prime[3], double offset[3], int n, double *r)
{
const double invprimes[3] = {
- 1.0 / (double)prime[0], 1.0 / (double)prime[1], 1.0 / (double)prime[2]};
+ 1.0 / double(prime[0]), 1.0 / double(prime[1]), 1.0 / double(prime[2])};
r[0] = r[1] = r[2] = 0.0;
@@ -321,7 +321,7 @@ void BLI_halton_3d(const uint prime[3], double offset[3], int n, double *r)
void BLI_halton_2d_sequence(const uint prime[2], double offset[2], int n, double *r)
{
- const double invprimes[2] = {1.0 / (double)prime[0], 1.0 / (double)prime[1]};
+ const double invprimes[2] = {1.0 / double(prime[0]), 1.0 / double(prime[1])};
for (int s = 0; s < n; s++) {
for (int i = 0; i < 2; i++) {
@@ -355,7 +355,7 @@ void BLI_hammersley_1d(uint n, double *r)
void BLI_hammersley_2d_sequence(uint n, double *r)
{
for (uint s = 0; s < n; s++) {
- r[s * 2 + 0] = (double)(s + 0.5) / (double)n;
+ r[s * 2 + 0] = double(s + 0.5) / double(n);
r[s * 2 + 1] = radical_inverse(s);
}
}
@@ -377,12 +377,12 @@ int RandomNumberGenerator::round_probabilistic(float x)
BLI_assert(x >= 0.0f);
const float round_up_probability = fractf(x);
const bool round_up = round_up_probability > this->get_float();
- return (int)x + (int)round_up;
+ return int(x) + int(round_up);
}
float2 RandomNumberGenerator::get_unit_float2()
{
- float a = (float)(M_PI * 2.0) * this->get_float();
+ float a = float(M_PI * 2.0) * this->get_float();
return {cosf(a), sinf(a)};
}
@@ -391,7 +391,7 @@ float3 RandomNumberGenerator::get_unit_float3()
float z = (2.0f * this->get_float()) - 1.0f;
float r = 1.0f - z * z;
if (r > 0.0f) {
- float a = (float)(M_PI * 2.0) * this->get_float();
+ float a = float(M_PI * 2.0) * this->get_float();
r = sqrtf(r);
float x = r * cosf(a);
float y = r * sinf(a);
diff --git a/source/blender/blenlib/intern/string_search.cc b/source/blender/blenlib/intern/string_search.cc
index 6eeae307fc1..f87304863c9 100644
--- a/source/blender/blenlib/intern/string_search.cc
+++ b/source/blender/blenlib/intern/string_search.cc
@@ -345,7 +345,7 @@ void extract_normalized_words(StringRef str,
LinearAllocator<> &allocator,
Vector<StringRef, 64> &r_words)
{
- const uint32_t unicode_space = (uint32_t)' ';
+ const uint32_t unicode_space = uint32_t(' ');
const uint32_t unicode_right_triangle = UI_MENU_ARROW_SEP_UNICODE;
BLI_assert(unicode_space == BLI_str_utf8_as_unicode(" "));
@@ -418,7 +418,7 @@ void BLI_string_search_add(StringSearch *search,
StringRef str_ref{str};
string_search::extract_normalized_words(str_ref, search->allocator, words);
search->items.append({search->allocator.construct_array_copy(words.as_span()),
- (int)str_ref.size(),
+ int(str_ref.size()),
user_data,
weight});
}
diff --git a/source/blender/blenlib/intern/threads.cc b/source/blender/blenlib/intern/threads.cc
index e7470ed86f8..156f2a7b338 100644
--- a/source/blender/blenlib/intern/threads.cc
+++ b/source/blender/blenlib/intern/threads.cc
@@ -293,7 +293,7 @@ int BLI_system_thread_count()
#ifdef WIN32
SYSTEM_INFO info;
GetSystemInfo(&info);
- t = (int)info.dwNumberOfProcessors;
+ t = int(info.dwNumberOfProcessors);
#else
# ifdef __APPLE__
int mib[2];
@@ -304,7 +304,7 @@ int BLI_system_thread_count()
len = sizeof(t);
sysctl(mib, 2, &t, &len, nullptr, 0);
# else
- t = (int)sysconf(_SC_NPROCESSORS_ONLN);
+ t = int(sysconf(_SC_NPROCESSORS_ONLN));
# endif
#endif
}