diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-09 17:06:53 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-09 17:38:47 +0300 |
commit | b5d1e0ad1e58307def918f00bddce01041266056 (patch) | |
tree | a4baf15b2bd6d4f3ee7a908d44ea8d957ccf847f /source/blender/blenlib/intern | |
parent | e49da071841ca16dcc4ffaa69866ed06b1c21be7 (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/blenlib/intern')
-rw-r--r-- | source/blender/blenlib/intern/BLI_mempool.c | 2 | ||||
-rw-r--r-- | source/blender/blenlib/intern/listbase.c | 2 | ||||
-rw-r--r-- | source/blender/blenlib/intern/math_matrix.c | 2 | ||||
-rw-r--r-- | source/blender/blenlib/intern/path_util.c | 12 | ||||
-rw-r--r-- | source/blender/blenlib/intern/threads.c | 12 |
5 files changed, 16 insertions, 14 deletions
diff --git a/source/blender/blenlib/intern/BLI_mempool.c b/source/blender/blenlib/intern/BLI_mempool.c index 5acc84da288..24e3f22172e 100644 --- a/source/blender/blenlib/intern/BLI_mempool.c +++ b/source/blender/blenlib/intern/BLI_mempool.c @@ -371,7 +371,7 @@ void *BLI_mempool_calloc(BLI_mempool *pool) /** * Free an element from the mempool. * - * \note doesnt protect against double frees, don't be stupid! + * \note doesn't protect against double frees, take care! */ void BLI_mempool_free(BLI_mempool *pool, void *addr) { diff --git a/source/blender/blenlib/intern/listbase.c b/source/blender/blenlib/intern/listbase.c index 8e6de3ab141..e34f9d0ab10 100644 --- a/source/blender/blenlib/intern/listbase.c +++ b/source/blender/blenlib/intern/listbase.c @@ -61,7 +61,7 @@ void BLI_movelisttolist(ListBase *dst, ListBase *src) } /** - * moves the entire contents of \a src at the begining of \a dst. + * moves the entire contents of \a src at the beginning of \a dst. */ void BLI_movelisttolist_reverse(ListBase *dst, ListBase *src) { diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c index 68c80beb005..a98b65d0330 100644 --- a/source/blender/blenlib/intern/math_matrix.c +++ b/source/blender/blenlib/intern/math_matrix.c @@ -1811,7 +1811,7 @@ void blend_m4_m4m4(float out[4][4], const float dst[4][4], const float src[4][4] * * \note This code is about five times slower as the 'naive' interpolation done by #blend_m3_m3m3 * (it typically remains below 2 usec on an average i74700, while #blend_m3_m3m3 remains below 0.4 usec). - * However, it gives expected results even with non-uniformaly scaled matrices, see T46418 for an example. + * However, it gives expected results even with non-uniformly scaled matrices, see T46418 for an example. * * Based on "Matrix Animation and Polar Decomposition", by Ken Shoemake & Tom Duff * diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c index 0bd09f0c268..dc5ee984c25 100644 --- a/source/blender/blenlib/intern/path_util.c +++ b/source/blender/blenlib/intern/path_util.c @@ -1626,11 +1626,13 @@ bool BLI_ensure_filename(char *filepath, size_t maxlen, const char *filename) return false; } -/* Converts "/foo/bar.txt" to "/foo/" and "bar.txt" - * - wont change 'string' - * - wont create any directories - * - dosnt use CWD, or deal with relative paths. - * - Only fill's in *dir and *file when they are non NULL +/** + * Converts `/foo/bar.txt` to "/foo/" and `bar.txt` + * + * - Wont change \a string. + * - Wont create any directories. + * - Doesn't use CWD, or deal with relative paths. + * - Only fill's in \a dir and \a file when they are non NULL. * */ void BLI_split_dirfile(const char *string, char *dir, char *file, const size_t dirlen, const size_t filelen) { diff --git a/source/blender/blenlib/intern/threads.c b/source/blender/blenlib/intern/threads.c index df2e50233d1..0758af03193 100644 --- a/source/blender/blenlib/intern/threads.c +++ b/source/blender/blenlib/intern/threads.c @@ -839,7 +839,7 @@ void BLI_threaded_malloc_begin(void) unsigned int level = atomic_fetch_and_add_u(&thread_levels, 1); if (level == 0) { MEM_set_lock_callback(BLI_lock_malloc_thread, BLI_unlock_malloc_thread); - /* There is a little chance that two threads will meed to acces to a + /* There is a little chance that two threads will need to access to a * scheduler which was not yet created from main thread. which could * cause scheduler created multiple times. */ @@ -874,10 +874,10 @@ static bool check_is_threadripper2_alike_topology(void) return false; } if (strstr(cpu_brand, "Threadripper")) { - /* NOTE: We consinder all Threadrippers having similar topology to + /* NOTE: We consider all Thread-rippers having similar topology to * the second one. This is because we are trying to utilize NUMA node * 0 as much as possible. This node does exist on earlier versions of - * threadripper and setting affinity to it should not have negative + * thread-ripper and setting affinity to it should not have negative * effect. * This allows us to avoid per-model check, making the code more * reliable for the CPUs which are not yet released. @@ -893,7 +893,7 @@ static bool check_is_threadripper2_alike_topology(void) * up their DR slots, making it only two dies connected to a DDR slot * with actual memory in it. */ if (strstr(cpu_brand, "EPYC")) { - /* NOTE: Similarly to Threadripper we do not do model check. */ + /* NOTE: Similarly to Thread-ripper we do not do model check. */ is_threadripper2 = true; } MEM_freeN(cpu_brand); @@ -913,7 +913,7 @@ static void threadripper_put_process_on_fast_node(void) * However, if scene fits into memory adjacent to a single die we don't * want OS to re-schedule the process to another die since that will make * it further away from memory allocated for .blend file. */ - /* NOTE: Even if NUMA is avasilable in the API but is disabled in BIOS on + /* NOTE: Even if NUMA is available in the API but is disabled in BIOS on * this workstation we still process here. If NUMA is disabled it will be a * single node, so our action is no-visible-changes, but allows to keep * things simple and unified. */ @@ -942,7 +942,7 @@ static void threadripper_put_thread_on_fast_node(void) void BLI_thread_put_process_on_fast_node(void) { /* Disabled for now since this causes only 16 threads to be used on a - * threadripper for computations like sculpting and fluid sim. The problem + * thread-ripper for computations like sculpting and fluid sim. The problem * is that all threads created as children from this thread will inherit * the NUMA node and so will end up on the same node. This can be fixed * case-by-case by assigning the NUMA node for every child thread, however |