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authorCampbell Barton <ideasman42@gmail.com>2020-11-06 02:59:32 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-11-06 04:32:54 +0300
commit29401f8ca2c813e50093d2f5503c9bb8868bdde5 (patch)
tree307d86707578c3ef27862d579f87065b3d0f5ee4 /source/blender/blenlib/intern
parent155f42a12f45094e248d0f1e2a1dbd4ed6be8e85 (diff)
Cleanup: BLI_noise
Use common prefix as this collided with existing API's (eg BLI_voronoi). Also expand some non-obvious abbreviations: - 'g' -> 'generic' - 'vl' -> 'variable_lacunarity' - 'V' -> 'v3'
Diffstat (limited to 'source/blender/blenlib/intern')
-rw-r--r--source/blender/blenlib/intern/noise.c126
1 files changed, 64 insertions, 62 deletions
diff --git a/source/blender/blenlib/intern/noise.c b/source/blender/blenlib/intern/noise.c
index 889e336bb52..b47de145e2a 100644
--- a/source/blender/blenlib/intern/noise.c
+++ b/source/blender/blenlib/intern/noise.c
@@ -319,7 +319,8 @@ static float newPerlin(float x, float y, float z)
lerp(u, grad(hash[AB + 1], x, y - 1, z - 1), grad(hash[BB + 1], x - 1, y - 1, z - 1))));
}
-/* for use with BLI_gNoise()/BLI_gTurbulence(), returns unsigned improved perlin noise */
+/* for use with BLI_noise_generic_noise()/BLI_noise_generic_turbulence(), returns unsigned improved
+ * perlin noise */
static float newPerlinU(float x, float y, float z)
{
return (0.5f + 0.5f * newPerlin(x, y, z));
@@ -329,7 +330,7 @@ static float newPerlinU(float x, float y, float z)
/* END OF IMPROVED PERLIN */
/**************************/
-/* Was BLI_hnoise(), removed noisesize, so other functions can call it without scaling. */
+/* Was BLI_noise_hnoise(), removed noisesize, so other functions can call it without scaling. */
static float orgBlenderNoise(float x, float y, float z)
{
float cn1, cn2, cn3, cn4, cn5, cn6, i;
@@ -425,7 +426,7 @@ static float orgBlenderNoiseS(float x, float y, float z)
}
/* separated from orgBlenderNoise above, with scaling */
-float BLI_hnoise(float noisesize, float x, float y, float z)
+float BLI_noise_hnoise(float noisesize, float x, float y, float z)
{
if (noisesize == 0.0f) {
return 0.0f;
@@ -437,15 +438,15 @@ float BLI_hnoise(float noisesize, float x, float y, float z)
}
/* original turbulence functions */
-float BLI_turbulence(float noisesize, float x, float y, float z, int nr)
+float BLI_noise_turbulence(float noisesize, float x, float y, float z, int nr)
{
float s, d = 0.5, div = 1.0;
- s = BLI_hnoise(noisesize, x, y, z);
+ s = BLI_noise_hnoise(noisesize, x, y, z);
while (nr > 0) {
- s += d * BLI_hnoise(noisesize * d, x, y, z);
+ s += d * BLI_noise_hnoise(noisesize * d, x, y, z);
div += d;
d *= 0.5f;
@@ -825,14 +826,14 @@ static float noise3_perlin(const float vec[3])
#undef SURVE
}
-/* for use with BLI_gNoise/gTurbulence, returns signed noise */
+/* for use with BLI_noise_generic_noise/gTurbulence, returns signed noise */
static float orgPerlinNoise(float x, float y, float z)
{
float v[3] = {x, y, z};
return noise3_perlin(v);
}
-/* for use with BLI_gNoise/gTurbulence, returns unsigned noise */
+/* for use with BLI_noise_generic_noise/gTurbulence, returns unsigned noise */
static float orgPerlinNoiseU(float x, float y, float z)
{
float v[3] = {x, y, z};
@@ -841,7 +842,7 @@ static float orgPerlinNoiseU(float x, float y, float z)
/* *************** CALL AS: *************** */
-float BLI_hnoisep(float noisesize, float x, float y, float z)
+float BLI_noise_hnoisep(float noisesize, float x, float y, float z)
{
float vec[3];
@@ -915,7 +916,7 @@ static float dist_Minkovsky(float x, float y, float z, float e)
/* Not 'pure' Worley, but the results are virtually the same.
* Returns distances in da and point coords in pa */
-void BLI_voronoi(float x, float y, float z, float *da, float *pa, float me, int dtype)
+void BLI_noise_voronoi(float x, float y, float z, float *da, float *pa, float me, int dtype)
{
float (*distfunc)(float, float, float, float);
switch (dtype) {
@@ -1008,39 +1009,39 @@ void BLI_voronoi(float x, float y, float z, float *da, float *pa, float me, int
}
}
-/* returns different feature points for use in BLI_gNoise() */
+/* returns different feature points for use in BLI_noise_generic_noise() */
static float voronoi_F1(float x, float y, float z)
{
float da[4], pa[12];
- BLI_voronoi(x, y, z, da, pa, 1, 0);
+ BLI_noise_voronoi(x, y, z, da, pa, 1, 0);
return da[0];
}
static float voronoi_F2(float x, float y, float z)
{
float da[4], pa[12];
- BLI_voronoi(x, y, z, da, pa, 1, 0);
+ BLI_noise_voronoi(x, y, z, da, pa, 1, 0);
return da[1];
}
static float voronoi_F3(float x, float y, float z)
{
float da[4], pa[12];
- BLI_voronoi(x, y, z, da, pa, 1, 0);
+ BLI_noise_voronoi(x, y, z, da, pa, 1, 0);
return da[2];
}
static float voronoi_F4(float x, float y, float z)
{
float da[4], pa[12];
- BLI_voronoi(x, y, z, da, pa, 1, 0);
+ BLI_noise_voronoi(x, y, z, da, pa, 1, 0);
return da[3];
}
static float voronoi_F1F2(float x, float y, float z)
{
float da[4], pa[12];
- BLI_voronoi(x, y, z, da, pa, 1, 0);
+ BLI_noise_voronoi(x, y, z, da, pa, 1, 0);
return (da[1] - da[0]);
}
@@ -1060,35 +1061,35 @@ static float voronoi_Cr(float x, float y, float z)
static float voronoi_F1S(float x, float y, float z)
{
float da[4], pa[12];
- BLI_voronoi(x, y, z, da, pa, 1, 0);
+ BLI_noise_voronoi(x, y, z, da, pa, 1, 0);
return (2.0f * da[0] - 1.0f);
}
static float voronoi_F2S(float x, float y, float z)
{
float da[4], pa[12];
- BLI_voronoi(x, y, z, da, pa, 1, 0);
+ BLI_noise_voronoi(x, y, z, da, pa, 1, 0);
return (2.0f * da[1] - 1.0f);
}
static float voronoi_F3S(float x, float y, float z)
{
float da[4], pa[12];
- BLI_voronoi(x, y, z, da, pa, 1, 0);
+ BLI_noise_voronoi(x, y, z, da, pa, 1, 0);
return (2.0f * da[2] - 1.0f);
}
static float voronoi_F4S(float x, float y, float z)
{
float da[4], pa[12];
- BLI_voronoi(x, y, z, da, pa, 1, 0);
+ BLI_noise_voronoi(x, y, z, da, pa, 1, 0);
return (2.0f * da[3] - 1.0f);
}
static float voronoi_F1F2S(float x, float y, float z)
{
float da[4], pa[12];
- BLI_voronoi(x, y, z, da, pa, 1, 0);
+ BLI_noise_voronoi(x, y, z, da, pa, 1, 0);
return (2.0f * (da[1] - da[0]) - 1.0f);
}
@@ -1127,13 +1128,13 @@ static float BLI_cellNoiseU(float x, float y, float z)
}
/* idem, signed */
-float BLI_cellNoise(float x, float y, float z)
+float BLI_noise_cell(float x, float y, float z)
{
return (2.0f * BLI_cellNoiseU(x, y, z) - 1.0f);
}
/* returns a vector/point/color in ca, using point hasharray directly */
-void BLI_cellNoiseV(float x, float y, float z, float ca[3])
+void BLI_noise_cell_v3(float x, float y, float z, float ca[3])
{
/* avoid precision issues on unit coordinates */
x = (x + 0.000001f) * 1.00001f;
@@ -1154,7 +1155,7 @@ void BLI_cellNoiseV(float x, float y, float z, float ca[3])
/*****************/
/* newnoise: generic noise function for use with different noisebases */
-float BLI_gNoise(float noisesize, float x, float y, float z, int hard, int noisebasis)
+float BLI_noise_generic_noise(float noisesize, float x, float y, float z, int hard, int noisebasis)
{
float (*noisefunc)(float, float, float);
@@ -1189,7 +1190,7 @@ float BLI_gNoise(float noisesize, float x, float y, float z, int hard, int noise
case 0:
default: {
noisefunc = orgBlenderNoise;
- /* add one to make return value same as BLI_hnoise */
+ /* add one to make return value same as BLI_noise_hnoise */
x += 1;
y += 1;
z += 1;
@@ -1211,7 +1212,7 @@ float BLI_gNoise(float noisesize, float x, float y, float z, int hard, int noise
}
/* newnoise: generic turbulence function for use with different noisebasis */
-float BLI_gTurbulence(
+float BLI_noise_generic_turbulence(
float noisesize, float x, float y, float z, int oct, int hard, int noisebasis)
{
float (*noisefunc)(float, float, float);
@@ -1286,7 +1287,7 @@ float BLI_gTurbulence(
* ``lacunarity'' is the gap between successive frequencies
* ``octaves'' is the number of frequencies in the fBm
*/
-float BLI_mg_fBm(
+float BLI_noise_mg_fbm(
float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis)
{
float (*noisefunc)(float, float, float);
@@ -1316,7 +1317,7 @@ float BLI_mg_fBm(
noisefunc = voronoi_CrS;
break;
case 14:
- noisefunc = BLI_cellNoise;
+ noisefunc = BLI_noise_cell;
break;
case 0:
default: {
@@ -1357,7 +1358,7 @@ float BLI_mg_fBm(
/* this one is in fact rather confusing,
* there seem to be errors in the original source code (in all three versions of proc.text&mod),
* I modified it to something that made sense to me, so it might be wrong... */
-float BLI_mg_MultiFractal(
+float BLI_noise_mg_multi_fractal(
float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis)
{
float (*noisefunc)(float, float, float);
@@ -1387,7 +1388,7 @@ float BLI_mg_MultiFractal(
noisefunc = voronoi_CrS;
break;
case 14:
- noisefunc = BLI_cellNoise;
+ noisefunc = BLI_noise_cell;
break;
case 0:
default: {
@@ -1423,14 +1424,14 @@ float BLI_mg_MultiFractal(
* ``octaves'' is the number of frequencies in the fBm
* ``offset'' raises the terrain from `sea level'
*/
-float BLI_mg_HeteroTerrain(float x,
- float y,
- float z,
- float H,
- float lacunarity,
- float octaves,
- float offset,
- int noisebasis)
+float BLI_noise_mg_hetero_terrain(float x,
+ float y,
+ float z,
+ float H,
+ float lacunarity,
+ float octaves,
+ float offset,
+ int noisebasis)
{
float (*noisefunc)(float, float, float);
switch (noisebasis) {
@@ -1459,7 +1460,7 @@ float BLI_mg_HeteroTerrain(float x,
noisefunc = voronoi_CrS;
break;
case 14:
- noisefunc = BLI_cellNoise;
+ noisefunc = BLI_noise_cell;
break;
case 0:
default: {
@@ -1500,15 +1501,15 @@ float BLI_mg_HeteroTerrain(float x,
* H: 0.25
* offset: 0.7
*/
-float BLI_mg_HybridMultiFractal(float x,
- float y,
- float z,
- float H,
- float lacunarity,
- float octaves,
- float offset,
- float gain,
- int noisebasis)
+float BLI_noise_mg_hybrid_multi_fractal(float x,
+ float y,
+ float z,
+ float H,
+ float lacunarity,
+ float octaves,
+ float offset,
+ float gain,
+ int noisebasis)
{
float (*noisefunc)(float, float, float);
switch (noisebasis) {
@@ -1537,7 +1538,7 @@ float BLI_mg_HybridMultiFractal(float x,
noisefunc = voronoi_CrS;
break;
case 14:
- noisefunc = BLI_cellNoise;
+ noisefunc = BLI_noise_cell;
break;
case 0:
default: {
@@ -1584,15 +1585,15 @@ float BLI_mg_HybridMultiFractal(float x,
* offset: 1.0
* gain: 2.0
*/
-float BLI_mg_RidgedMultiFractal(float x,
- float y,
- float z,
- float H,
- float lacunarity,
- float octaves,
- float offset,
- float gain,
- int noisebasis)
+float BLI_noise_mg_ridged_multi_fractal(float x,
+ float y,
+ float z,
+ float H,
+ float lacunarity,
+ float octaves,
+ float offset,
+ float gain,
+ int noisebasis)
{
float (*noisefunc)(float, float, float);
switch (noisebasis) {
@@ -1621,7 +1622,7 @@ float BLI_mg_RidgedMultiFractal(float x,
noisefunc = voronoi_CrS;
break;
case 14:
- noisefunc = BLI_cellNoise;
+ noisefunc = BLI_noise_cell;
break;
case 0:
default: {
@@ -1657,7 +1658,8 @@ float BLI_mg_RidgedMultiFractal(float x,
/* "Variable Lacunarity Noise"
* A distorted variety of Perlin noise.
*/
-float BLI_mg_VLNoise(float x, float y, float z, float distortion, int nbas1, int nbas2)
+float BLI_noise_mg_variable_lacunarity(
+ float x, float y, float z, float distortion, int nbas1, int nbas2)
{
float (*noisefunc1)(float, float, float);
switch (nbas1) {
@@ -1686,7 +1688,7 @@ float BLI_mg_VLNoise(float x, float y, float z, float distortion, int nbas1, int
noisefunc1 = voronoi_CrS;
break;
case 14:
- noisefunc1 = BLI_cellNoise;
+ noisefunc1 = BLI_noise_cell;
break;
case 0:
default: {
@@ -1722,7 +1724,7 @@ float BLI_mg_VLNoise(float x, float y, float z, float distortion, int nbas1, int
noisefunc2 = voronoi_CrS;
break;
case 14:
- noisefunc2 = BLI_cellNoise;
+ noisefunc2 = BLI_noise_cell;
break;
case 0:
default: {